| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 3 days | fix(engine): prevent main render pass using renderer objs not created yet | HampusM | |
| 3 days | style: format for Rust edition 2021 | HampusM | |
| 3 days | refactor(engine): use Rust edition 2021 | HampusM | |
| This change is because of a rustfmt bug in the 2024 edition. For example, the following code snippet: ``` struct Value {} struct ParsingError {} trait Keyword {} impl Value { fn parse<KeywordT: Keyword>(value: &str, line_no: usize) -> Result<Self, ParsingError> { todo!(); } } ``` when formatted with `rustfmt --edition 2024 --emit stdout --config max_width=90,brace_style=AlwaysNextLine` becomes: ``` struct Value {} struct ParsingError {} trait Keyword {} impl Value { fn parse<KeywordT: Keyword>(value: &str, line_no: usize) -> Result<Self, ParsingError> { todo!(); } } ``` | |||
| 8 days | chore: rename ecs* crates to engine-ecs* | HampusM | |
| 2026-04-26 | fix(engine): make shader bindings work for multiple windows | HampusM | |
| 2026-04-24 | fix(engine): make render pass surfaces current | HampusM | |
| 2026-04-23 | refactor(engine): remove support for multiple renderer contexts | HampusM | |
| 2026-04-20 | refactor(engine): move main render pass fn to own module | HampusM | |
