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2024-06-22feat(ecs): add query options filter entitiesHampusM
2024-06-20refactor(ecs): move down ArchetypeRefIter struct & impls in moduleHampusM
2024-06-20refactor(ecs): fix Clippy lintsHampusM
2024-06-16fix(ecs): update archetype lookups when entity is spawned with ActionsHampusM
2024-06-16fix(ecs): create new archetype when archetype lookup entry is emptyHampusM
2024-06-16fix(ecs): prevent archetype creation from causing oob memory accessesHampusM
2024-06-16refactor(ecs): add component ID structHampusM
2024-06-15perf(ecs): store components using archetypesHampusM
2024-06-07refactor(ecs): make tuple reduce operation more genericHampusM
2024-06-06refactor(ecs): rename tuple filter to tuple reduceHampusM
2024-06-06refactor(ecs): move ComponentStorage to it's own moduleHampusM
2024-06-06chore(ecs): remove support for specifying component to be dropped lastHampusM
2024-05-24feat(ecs): add component name to component locking panic messageHampusM
2024-05-24fix(ecs): prevent unnecessary locking in Sequence::from_componentsHampusM
2024-05-19feat(ecs): add support for optional query componentsHampusM
2024-05-12fix(ecs): add sole type name to sole not found panic messageHampusM
2024-04-13feat(ecs): add extensionsHampusM
2024-04-11feat(ecs): add specifying to drop soles lastHampusM
2024-04-11fix(ecs): allow queries to contain the same componentsHampusM
2024-04-10feat(ecs): add weak ref singleHampusM
2024-04-10docs(ecs): add example using SoleHampusM
2024-04-10feat(ecs): reexport Sole derive macroHampusM
2024-04-10chore(ecs): make shared singletons not componentsHampusM
2024-04-10chore(ecs): remove Event trait id method & take events by valueHampusM
2024-04-09feat(ecs): add support for singleton componentsHampusM
2024-04-09refactor(ecs): move Local to own moduleHampusM
2024-04-09refactor: move query structs to new query moduleHampusM
2024-04-09refactor(ecs): make entity finding a ComponentStorage methodHampusM
2024-04-06feat(ecs): add weak reference actionsHampusM
2024-04-06refactor(ecs): make stopping into a actionHampusM
2024-04-06refactor(ecs): fix Clippy lintsHampusM
2024-04-06chore(ecs): change Action visibility to pub(crate)HampusM
2024-04-06feat(ecs): add stopping event loopHampusM
2024-04-06feat(ecs): add event loop function to worldHampusM
2024-04-04feat(ecs): allow components to be specified to be dropped lastHampusM
2024-04-04feat(ecs): add weak reference queryHampusM
2024-03-29fix(ecs): prevent silently ignoring component if lock is occupiedHampusM
2024-03-29feat(ecs): make World unwind safeHampusM
2024-03-16feat(ecs): make perform_queued_actions take non mut self referenceHampusM
2024-03-12feat(ecs): make components internally mutableHampusM
2024-03-06feat(ecs): add queueing up spawning entities from systemsHampusM
2024-03-06refactor(ecs): pass around all world data and not component storageHampusM
2024-03-02feat(ecs): add event traitHampusM
2024-03-02chore(ecs): remove build dependenciesHampusM
2024-02-29fix(ecs): make Query Comps generic type bound to ComponentSequenceHampusM
2024-02-29feat(ecs): add iterating over queries non-mutablyHampusM
2024-02-29feat(ecs): allow up to 15 system parametersHampusM
2024-02-28refactor(ecs): use better system input type filtering solutionHampusM
2024-02-26fix(ecs): make Component trait not automatic & add derive macroHampusM
2024-02-26feat(ecs): add support for multiple system queries & local componentsHampusM