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A "game" written from scratch in Rust
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ecs
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sole.rs
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Author
2026-01-18
refactor(ecs): remove Actions & Sole weak ref structs
HEAD
master
HampusM
2025-09-11
feat(ecs): add get_sole fn to World
HampusM
2025-08-22
refactor(ecs): store local components as system entity components
HampusM
2025-04-07
refactor(ecs): remove TypeName trait
HampusM
2025-03-18
refactor(ecs): fix Clippy lints
HampusM
2024-12-13
refactor(ecs): remove system::Param associated type Flags
HampusM
2024-12-11
refactor(ecs): make system::Param trait not unsafe
HampusM
2024-11-16
refactor(ecs): remove system param compatability checking
HampusM
2024-06-29
refactor(ecs): pass World ref to system run & param new functions
HampusM
2024-06-07
refactor(ecs): make tuple reduce operation more generic
HampusM
2024-06-06
refactor(ecs): rename tuple filter to tuple reduce
HampusM
2024-05-12
fix(ecs): add sole type name to sole not found panic message
HampusM
2024-04-11
feat(ecs): add specifying to drop soles last
HampusM
2024-04-10
feat(ecs): add weak ref single
HampusM
2024-04-10
chore(ecs): make shared singletons not components
HampusM