index
:
game
master
A "game" written from scratch in Rust
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
ecs
/
src
/
query
/
flexible.rs
Age
Commit message (
Collapse
)
Author
4 days
refactor(ecs): fix clippy lints
HampusM
4 days
refactor(ecs): store local components as system entity components
HampusM
2025-06-07
refactor(ecs): make entity::Handle not hold world reference
HampusM
2025-04-22
refactor(ecs): fix clippy lints
HampusM
2025-04-10
feat(ecs): replace Relationship component with pair UID support
HampusM
2025-04-04
perf(ecs): always store query terms on stack
HampusM
2025-03-23
refactor(ecs): move & rename EntityHandle to entity::Handle
HampusM
2025-03-22
refactor(ecs): replace query options with fieldless terms
HampusM
2025-03-19
refactor(ecs): replace component::RefSequence with query terms
HampusM
2025-03-18
refactor(ecs): fix Clippy lints
HampusM
2025-03-17
fix(ecs): correct oversights made in component storage rewrite
HampusM
2025-02-12
refactor(ecs): rewrite component storage
HampusM
2025-01-10
feat(ecs): add support for custom inner ComponentIter iter
HampusM
2025-01-10
refactor(ecs): add struct for querying using component metadata
HampusM