index
:
game
master
A "game" written from scratch in Rust
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
ecs
/
src
/
component.rs
Age
Commit message (
Collapse
)
Author
2024-05-19
feat(ecs): add support for optional query components
HampusM
2024-04-10
chore(ecs): make shared singletons not components
HampusM
2024-04-09
feat(ecs): add support for singleton components
HampusM
2024-04-09
refactor(ecs): move Local to own module
HampusM
2024-04-04
feat(ecs): allow components to be specified to be dropped last
HampusM
2024-03-29
feat(ecs): make World unwind safe
HampusM
2024-03-12
feat(ecs): make components internally mutable
HampusM
2024-03-06
refactor(ecs): pass around all world data and not component storage
HampusM
2024-02-29
feat(ecs): add iterating over queries non-mutably
HampusM
2024-02-26
fix(ecs): make Component trait not automatic & add derive macro
HampusM
2024-02-26
feat(ecs): add support for multiple system queries & local components
HampusM
2024-02-22
refactor(ecs): remove useless referencing in Local::deref_mut
HampusM
2024-02-22
refactor(ecs): elide lifetimes of Sequence::from_components
HampusM
2024-02-22
feat(ecs): add support for system local components
HampusM
2024-02-18
feat: add entity component system library
HampusM