summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2 daysfeat(engine): handle mouse scroll in dear imgui backendHampusM
2 daysrefactor(engine): store mouse inputs in mutex in windowing shared stateHampusM
2 daysfeat(engine): add scroll delta to MouseHampusM
3 daysbuild: update shader-slang to latest commitHampusM
5 daysfeat(engine): add RemoveTexture rendering commandHampusM
5 daysfeat(engine): make CreateTexture rendering cmd optionally take texture valueHampusM
5 daysrefactor(engine): simplify CreateMesh rendering commandHampusM
5 daysrefactor: use new Single get* fnsHampusM
5 daysrefactor(engine): use new Single get* fnsHampusM
5 daysfeat(engine-ecs): replace Single deref impls with get* functionsHampusM
5 daysrefactor(engine): move shader module to inside of rendering moduleHampusM
5 daysfeat(engine-ecs): add INIT phaseHampusM
5 daysfeat(engine-ecs): add declaring multiple entities with declare_entityHampusM
5 daysfeat(engine): make texture shader binding values specified by object IDHampusM
7 daysfeat(engine-ecs): create component info entity for components without type ↵HampusM
reflection
7 daysfix(engine-ecs-macros): prevent ambigous item usage in IntoParts implsHampusM
7 daysfeat: add names to entitiesHampusM
7 daysfeat(engine-ecs): add fns for spawning named entitiesHampusM
7 daysrefactor(engine): use new name of extension collector add_declared_entity fnHampusM
7 daysrefactor(engine-ecs): rename entity creation fns to use 'spawn' terminologyHampusM
7 daysfix: change default winit log level to warnHampusM
8 daysfeat(engine-ecs): add type ID to component::Info structHampusM
8 daysfeat(engine): add try_get_field_mut fn to enum variant reflectionHampusM
8 daysfeat(engine): change enum reflection get_variant_reflection fn to ↵HampusM
get_variant_index
9 daysfeat(engine-reflection): add EnumVariantField type_name & type_reflection fnsHampusM
9 daysfix: only configure logging on debug buildsHampusM
9 daysfeat: enable ANSI support on WindowsHampusM
9 daysfeat(engine-ecs): add Error::from_system_defined_win32_error fnHampusM
9 daysrefactor: make work with Error rewriteHampusM
9 daysfeat(engine): make context addable to errors & resultsHampusM
9 daysfeat(engine): add error macro in crate rootHampusM
9 daysfix(engine-ecs): correct observer names in error metadataHampusM
9 daysfeat(engine): reexport Error struct from engine-ecsHampusM
9 daysrefactor(engine): remove enabling ansi support on WindowsHampusM
10 daysfeat: add window iconHampusM
10 daysfeat(engine): add icon to window creation attributesHampusM
11 daysfeat(engine-reflection): add Reflection impl for Option<T>HampusM
11 daysfeat(engine): make Reflection derivable on enums without C or primitive reprHampusM
11 daysfeat(engine): add get_variant_reflection fn to enum reflectionHampusM
11 daysfeat(engine-reflection): make cast_dyn_any fns take *mut pointersHampusM
11 daysfeat(engine): add try_write_new_to fn to enum variant reflectionHampusM
12 daysfeat(engine-ecs): add Display impl to Either enumHampusM
12 daysfeat(engine): make enum variant field offsets in reflection not absoluteHampusM
12 daysfeat(engine): add position & scale factor fns to monitor handle structHampusM
13 daysrefactor(engine): fix unused variable warning in windowing modHampusM
13 daysfix: don't show console in Windows release buildsHampusM
13 daysfeat(engine): add monitor retrieval fns to windowing::ContextHampusM
13 daysfix(engine): only lock cursor when window is focusedHampusM
13 daysbuild(engine): use upstream dear-imgui-rs commit with libstdc++ linking fixHampusM
13 daysrefactor(engine): remove windowing panic hookHampusM