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AgeCommit message (Collapse)Author
3 daysrefactor(engine): store mouse inputs in mutex in windowing shared stateHampusM
3 daysfeat(engine): add scroll delta to MouseHampusM
4 daysbuild: update shader-slang to latest commitHampusM
6 daysfeat(engine): add RemoveTexture rendering commandHampusM
6 daysfeat(engine): make CreateTexture rendering cmd optionally take texture valueHampusM
6 daysrefactor(engine): simplify CreateMesh rendering commandHampusM
6 daysrefactor: use new Single get* fnsHampusM
6 daysrefactor(engine): use new Single get* fnsHampusM
6 daysfeat(engine-ecs): replace Single deref impls with get* functionsHampusM
6 daysrefactor(engine): move shader module to inside of rendering moduleHampusM
6 daysfeat(engine-ecs): add INIT phaseHampusM
6 daysfeat(engine-ecs): add declaring multiple entities with declare_entityHampusM
6 daysfeat(engine): make texture shader binding values specified by object IDHampusM
7 daysfeat(engine-ecs): create component info entity for components without type ↵HampusM
reflection
8 daysfix(engine-ecs-macros): prevent ambigous item usage in IntoParts implsHampusM
8 daysfeat: add names to entitiesHampusM
8 daysfeat(engine-ecs): add fns for spawning named entitiesHampusM
8 daysrefactor(engine): use new name of extension collector add_declared_entity fnHampusM
8 daysrefactor(engine-ecs): rename entity creation fns to use 'spawn' terminologyHampusM
8 daysfix: change default winit log level to warnHampusM
8 daysfeat(engine-ecs): add type ID to component::Info structHampusM
8 daysfeat(engine): add try_get_field_mut fn to enum variant reflectionHampusM
9 daysfeat(engine): change enum reflection get_variant_reflection fn to ↵HampusM
get_variant_index
9 daysfeat(engine-reflection): add EnumVariantField type_name & type_reflection fnsHampusM
10 daysfix: only configure logging on debug buildsHampusM
10 daysfeat: enable ANSI support on WindowsHampusM
10 daysfeat(engine-ecs): add Error::from_system_defined_win32_error fnHampusM
10 daysrefactor: make work with Error rewriteHampusM
10 daysfeat(engine): make context addable to errors & resultsHampusM
10 daysfeat(engine): add error macro in crate rootHampusM
10 daysfix(engine-ecs): correct observer names in error metadataHampusM
10 daysfeat(engine): reexport Error struct from engine-ecsHampusM
10 daysrefactor(engine): remove enabling ansi support on WindowsHampusM
11 daysfeat: add window iconHampusM
11 daysfeat(engine): add icon to window creation attributesHampusM
11 daysfeat(engine-reflection): add Reflection impl for Option<T>HampusM
11 daysfeat(engine): make Reflection derivable on enums without C or primitive reprHampusM
11 daysfeat(engine): add get_variant_reflection fn to enum reflectionHampusM
11 daysfeat(engine-reflection): make cast_dyn_any fns take *mut pointersHampusM
11 daysfeat(engine): add try_write_new_to fn to enum variant reflectionHampusM
13 daysfeat(engine-ecs): add Display impl to Either enumHampusM
13 daysfeat(engine): make enum variant field offsets in reflection not absoluteHampusM
13 daysfeat(engine): add position & scale factor fns to monitor handle structHampusM
13 daysrefactor(engine): fix unused variable warning in windowing modHampusM
13 daysfix: don't show console in Windows release buildsHampusM
13 daysfeat(engine): add monitor retrieval fns to windowing::ContextHampusM
14 daysfix(engine): only lock cursor when window is focusedHampusM
14 daysbuild(engine): use upstream dear-imgui-rs commit with libstdc++ linking fixHampusM
14 daysrefactor(engine): remove windowing panic hookHampusM
14 daysrefactor(engine): wait for windowing app initializationHampusM