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27 hoursfeat(engine): use Fira Mono as default font for dear imguiHampusM
28 hoursfeat(engine-ecs): add diamond symbol before numbers in Uid Display outputHampusM
2 daysfeat(engine-ecs): create component info ents for components from pairsHampusM
2 daystest(engine-ecs): make tests compile againHampusM
3 daysfix(engine): prevent buggy specular light when material shininess is 0HampusM
3 daysfix: create & use sceneHampusM
3 daysfeat(engine): add scenesHampusM
3 daysfix(engine): improve portability by making matrices row-majorHampusM
8 daysfeat(engine-ecs): add Actions fn for updating pairHampusM
10 daysfeat(engine-ecs): add traversal query termHampusM
13 daysrefactor: correct query type parametersHampusM
13 daysrefactor(engine): correct query type parametersHampusM
13 daysrefactor(engine-ecs): remove distinction between query terms with & without ↵HampusM
a field
2026-07-22refactor(engine-ecs): clean up query terms fns & fieldsHampusM
2026-07-21refactor(engine): make windowing phase child of pre-update phaseHampusM
2026-07-21feat(engine-ecs): check phase parents on initHampusM
2026-07-21feat(engine-ecs): automatically include entity name component in declared ↵HampusM
entities
2026-07-21refactor(engine-ecs): remove old declare_entity macro ruleHampusM
2026-07-21refactor(engine): use pair macro in phase entity declarationsHampusM
2026-07-21feat(engine-ecs): add pair macroHampusM
2026-07-19refactor(engine): replace DeltaTime with Time from engine-ecs crateHampusM
2026-07-19feat(engine-ecs): add Time soleHampusM
2026-07-19refactor(engine-ecs): remove StatsHampusM
2026-07-19feat(engine): add location path to shader binding validation errorHampusM
2026-07-17feat(engine): validate shader binding valuesHampusM
2026-07-17feat(engine): add row count & column count fns to shader type reflectionHampusM
2026-07-17feat(engine): add element count & resource shape to shader type reflectionHampusM
2026-07-17feat(engine): add error traces to error logs in windowing modHampusM
2026-07-17refactor: fix creation of yellow color constantHampusM
2026-07-17refactor(engine): change Color struct into a enumHampusM
2026-07-17feat: use dear imgui extension & world UI viewHampusM
2026-07-17feat(engine): add Reflection derives to various typesHampusM
2026-07-17feat(engine): add world UI viewHampusM
2026-07-17feat(engine-reflection): add try_deref fn to reference reflectionHampusM
2026-07-17feat(engine-reflection): add try_get_len fn to slice reflectionHampusM
2026-07-17feat(engine): add immutable try_get* fns to reflectionHampusM
2026-07-16fix(engine-macros): allow unreachable code in struct reflection ↵HampusM
try_get_field_mut
2026-07-16feat(engine): add try_get_* fns to struct, array & slice reflectionHampusM
2026-07-16refactor(engine): reexport dear_imgui_rs crate as bindings in ui::dear_imguiHampusM
2026-07-16refactor(engine): rename ui::imgui mod to dear_imguiHampusM
2026-07-16feat(engine): use modern dear imgui texture system in dear imgui backendHampusM
2026-07-16feat(engine): add fn for getting subview into imageHampusM
2026-07-16feat(engine): replace Image::try_from_bytes fn with from_pixels fnHampusM
2026-07-16feat(engine): add Rgb, Rgba, Lumen & LumenA color structsHampusM
2026-07-14fix(engine): make UpdateTexture rendering command take Image, not TextureHampusM
2026-07-14feat(engine): add UpdateTexture rendering commandHampusM
2026-07-14refactor(engine): use texture builder in opengl rendering backendHampusM
2026-07-14feat(opengl-bindings): add texture builder & store_image fnHampusM
2026-07-13fix(engine): prevent imgui widgets being visible outside of windowsHampusM
2026-07-13fix(engine): make mouse scroll not invertedHampusM
Apparently, mouse scroll deltas from DeviceEvent::MouseWheel are inverted so this commit replaces it's usage with WindowEvent::MouseWheel