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-rw-r--r--ecs/src/component/storage.rs348
1 files changed, 311 insertions, 37 deletions
diff --git a/ecs/src/component/storage.rs b/ecs/src/component/storage.rs
index cdff09e..cc9e911 100644
--- a/ecs/src/component/storage.rs
+++ b/ecs/src/component/storage.rs
@@ -1,5 +1,7 @@
use std::any::{type_name, TypeId};
-use std::collections::HashSet;
+use std::collections::{HashMap, HashSet};
+use std::hash::{DefaultHasher, Hash, Hasher};
+use std::ptr::NonNull;
use crate::component::{Component, IsOptional as ComponentIsOptional};
use crate::lock::Lock;
@@ -9,52 +11,82 @@ use crate::EntityComponent;
#[derive(Debug, Default)]
pub struct ComponentStorage
{
- entities: Vec<Entity>,
+ archetypes: Vec<Archetype>,
+ archetype_lookup: HashMap<ArchetypeComponentsHash, Vec<NonNull<Archetype>>>,
+ pending_archetype_lookup_entries: Vec<Vec<TypeId>>,
}
impl ComponentStorage
{
- pub fn find_entity_with_components(
+ pub fn find_entities(
&self,
- start_index: usize,
- component_type_ids: &[(TypeId, ComponentIsOptional)],
- ) -> Option<(usize, &[EntityComponent])>
+ component_ids: &[(TypeId, ComponentIsOptional)],
+ ) -> Option<&[&Archetype]>
{
- // TODO: This is a really dumb and slow way to do this. Refactor the world
- // to store components in archetypes
- self.entities
+ let ids = component_ids
.iter()
- .enumerate()
- .skip(start_index)
- .find(move |(_index, entity)| {
- let entity_components = entity
- .components
- .iter()
- .map(|component| component.id)
- .collect::<HashSet<_>>();
-
- if component_type_ids
- .iter()
- .filter(|(_, is_optional)| *is_optional == ComponentIsOptional::No)
- .all(|(component_type_id, _)| {
- entity_components.contains(component_type_id)
- })
- {
- return true;
+ .filter_map(|(component_id, is_optional)| {
+ if *is_optional == ComponentIsOptional::Yes {
+ return None;
}
- false
+ Some(*component_id)
+ });
+
+ self.archetype_lookup
+ .get(&ArchetypeComponentsHash::new(ids))
+ .map(|archetypes|
+ // SAFETY: All NonNull<Archetype>s are references to items of the
+ // archetypes field and the items won't be dropped until the whole
+ // struct is dropped
+ unsafe {
+ nonnull_slice_to_ref_slice(archetypes.as_slice())
})
- .map(|(index, entity)| (index, &*entity.components))
}
- pub fn push_entity(
- &mut self,
- components: impl IntoIterator<Item = Box<dyn Component>>,
- )
+ #[cfg_attr(feature = "debug", tracing::instrument(skip_all))]
+ pub fn push_entity(&mut self, components: Vec<Box<dyn Component>>)
{
- self.entities.push(Entity {
- components: components
+ #[cfg(feature = "debug")]
+ tracing::debug!(
+ "Pushing entity with components: ({})",
+ components
+ .iter()
+ .map(|component| component.type_name())
+ .collect::<Vec<_>>()
+ .join(", ")
+ );
+
+ let archetypes = self
+ .archetype_lookup
+ .entry(ArchetypeComponentsHash::new(
+ components
+ .iter()
+ .filter(|component| !component.is_optional())
+ .map(|component| (*component).type_id()),
+ ))
+ .or_insert_with(|| {
+ self.archetypes.push(Archetype::default());
+
+ vec![NonNull::from(self.archetypes.last().unwrap())]
+ });
+
+ // SAFETY: All NonNull<Archetype>s are references to items of the
+ // archetypes field and the items won't be dropped until the whole
+ // struct is dropped
+ let archetype = unsafe {
+ archetypes
+ .first_mut()
+ .expect("Archetype has disappeared")
+ .as_mut()
+ };
+
+ archetype
+ .component_ids
+ .extend(components.iter().map(|component| (*component).type_id()));
+
+ archetype.components.push(
+ components
.into_iter()
.map(|component| EntityComponent {
id: (*component).type_id(),
@@ -62,7 +94,40 @@ impl ComponentStorage
component: Lock::new(component),
})
.collect(),
- });
+ );
+ }
+
+ pub fn add_archetype_lookup_entry(&mut self, component_ids: &[TypeId])
+ {
+ self.pending_archetype_lookup_entries
+ .push(component_ids.to_vec());
+ }
+
+ pub fn make_archetype_lookup_entries(&mut self)
+ {
+ for pending_entry in &self.pending_archetype_lookup_entries {
+ let components_set: HashSet<_> = pending_entry
+ .into_iter()
+ .map(|component_id| *component_id)
+ .collect();
+
+ let matching_archetypes = self.archetypes.iter().filter_map(|archetype| {
+ if archetype.component_ids.is_superset(&components_set) {
+ return Some(NonNull::from(archetype));
+ }
+
+ None
+ });
+
+ let lookup_archetypes = self
+ .archetype_lookup
+ .entry(ArchetypeComponentsHash::new(
+ pending_entry.into_iter().copied().clone(),
+ ))
+ .or_default();
+
+ lookup_archetypes.extend(matching_archetypes);
+ }
}
}
@@ -75,7 +140,216 @@ impl TypeName for ComponentStorage
}
#[derive(Debug, Default)]
-struct Entity
+pub struct Archetype
+{
+ component_ids: HashSet<TypeId>,
+ pub components: Vec<Vec<EntityComponent>>,
+}
+
+#[derive(Debug, Clone, Copy, Hash, PartialEq, Eq)]
+struct ArchetypeComponentsHash
+{
+ hash: u64,
+}
+
+impl ArchetypeComponentsHash
+{
+ fn new(component_ids: impl IntoIterator<Item = TypeId>) -> Self
+ {
+ let mut hasher = DefaultHasher::new();
+
+ for component_id in component_ids {
+ component_id.hash(&mut hasher);
+ }
+
+ let hash = hasher.finish();
+
+ Self { hash }
+ }
+}
+
+/// Casts a `&[NonNull<Item>]` to a `&[&Item]`.
+///
+/// # Safety
+/// All items in the slice must be initialized, properly aligned and follow Rust's
+/// aliasing rules.
+const unsafe fn nonnull_slice_to_ref_slice<Item>(slice: &[NonNull<Item>]) -> &[&Item]
{
- components: Vec<EntityComponent>,
+ unsafe { &*(std::ptr::from_ref(slice) as *const [&Item]) }
+}
+
+#[cfg(test)]
+mod tests
+{
+ use std::any::TypeId;
+ use std::collections::HashSet;
+ use std::ptr::addr_of;
+
+ use ecs_macros::Component;
+
+ use super::{Archetype, ArchetypeComponentsHash, ComponentStorage};
+ use crate::lock::Lock;
+ use crate::{self as ecs, EntityComponent};
+
+ #[derive(Debug, Component)]
+ struct HealthPotion
+ {
+ _hp_restoration: u32,
+ }
+
+ #[derive(Debug, Component)]
+ struct Hookshot
+ {
+ _range: u32,
+ }
+
+ #[derive(Debug, Component)]
+ struct DekuNut
+ {
+ _throwing_damage: u32,
+ }
+
+ #[derive(Debug, Component)]
+ struct Bow
+ {
+ _damage: u32,
+ }
+
+ #[derive(Debug, Component)]
+ struct IronBoots;
+
+ #[test]
+ fn push_entity_works()
+ {
+ let mut component_storage = ComponentStorage::default();
+
+ component_storage.push_entity(vec![
+ Box::new(HealthPotion { _hp_restoration: 12 }),
+ Box::new(Hookshot { _range: 50 }),
+ ]);
+
+ assert_eq!(component_storage.archetypes.len(), 1);
+
+ let archetype = component_storage
+ .archetypes
+ .first()
+ .expect("Expected a archetype in archetypes Vec");
+
+ assert_eq!(archetype.component_ids.len(), 2);
+
+ // One entity
+ assert_eq!(archetype.components.len(), 1);
+
+ let entity_components = archetype
+ .components
+ .first()
+ .expect("Expected a entity in archetype");
+
+ assert_eq!(entity_components.len(), 2);
+
+ assert_eq!(component_storage.archetype_lookup.len(), 1);
+
+ let lookup = component_storage
+ .archetype_lookup
+ .get(&ArchetypeComponentsHash::new([
+ TypeId::of::<HealthPotion>(),
+ TypeId::of::<Hookshot>(),
+ ]))
+ .expect("Expected entry in archetype lookup map");
+
+ let archetype_from_lookup = lookup
+ .first()
+ .expect("Expected archetype lookup to contain a archetype reference");
+
+ assert_eq!(
+ archetype_from_lookup.as_ptr() as usize,
+ addr_of!(*archetype) as usize
+ );
+ }
+
+ #[test]
+ fn lookup_works()
+ {
+ let mut component_storage = ComponentStorage::default();
+
+ component_storage.archetypes.push(Archetype {
+ component_ids: HashSet::from([
+ TypeId::of::<IronBoots>(),
+ TypeId::of::<HealthPotion>(),
+ TypeId::of::<Hookshot>(),
+ ]),
+ components: vec![
+ vec![EntityComponent {
+ id: TypeId::of::<IronBoots>(),
+ name: "Iron boots",
+ component: Lock::new(Box::new(IronBoots)),
+ }],
+ vec![EntityComponent {
+ id: TypeId::of::<HealthPotion>(),
+ name: "Health potion",
+ component: Lock::new(Box::new(HealthPotion { _hp_restoration: 20 })),
+ }],
+ vec![EntityComponent {
+ id: TypeId::of::<Hookshot>(),
+ name: "Hookshot",
+ component: Lock::new(Box::new(Hookshot { _range: 67 })),
+ }],
+ ],
+ });
+
+ component_storage.archetypes.push(Archetype {
+ component_ids: HashSet::from([
+ TypeId::of::<DekuNut>(),
+ TypeId::of::<IronBoots>(),
+ TypeId::of::<Bow>(),
+ TypeId::of::<Hookshot>(),
+ ]),
+ components: vec![
+ vec![EntityComponent {
+ id: TypeId::of::<DekuNut>(),
+ name: "Deku nut",
+ component: Lock::new(Box::new(DekuNut { _throwing_damage: 5 })),
+ }],
+ vec![EntityComponent {
+ id: TypeId::of::<IronBoots>(),
+ name: "Iron boots",
+ component: Lock::new(Box::new(IronBoots)),
+ }],
+ vec![EntityComponent {
+ id: TypeId::of::<Bow>(),
+ name: "Bow",
+ component: Lock::new(Box::new(Bow { _damage: 20 })),
+ }],
+ vec![EntityComponent {
+ id: TypeId::of::<Hookshot>(),
+ name: "Hookshot",
+ component: Lock::new(Box::new(Hookshot { _range: 67 })),
+ }],
+ ],
+ });
+
+ component_storage.add_archetype_lookup_entry(&[
+ TypeId::of::<IronBoots>(),
+ TypeId::of::<Hookshot>(),
+ ]);
+
+ assert_eq!(component_storage.pending_archetype_lookup_entries.len(), 1);
+
+ component_storage.make_archetype_lookup_entries();
+
+ assert_eq!(component_storage.archetype_lookup.len(), 1);
+
+ let archetypes = component_storage
+ .archetype_lookup
+ .get(&ArchetypeComponentsHash::new([
+ TypeId::of::<IronBoots>(),
+ TypeId::of::<Hookshot>(),
+ ]))
+ .expect(concat!(
+ "Expected a archetype for IronBoots & Hookshot to be found in the ",
+ "archetype lookup map"
+ ));
+
+ assert_eq!(archetypes.len(), 2);
+ }
}