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#pragma once

#include "DI/auto_wirable.hpp"
#include "interfaces/game.hpp"
#include "interfaces/vector2.hpp"

class Game : public IGame, public AutoWirable<IGame, Game, IVector2Factory>
{
public:
	explicit Game(IVector2Factory vector2_factory);

	void run() override;

private:
	IVector2Factory _vector2_factory;
};