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#pragma once
#include <cstdint>
struct Vector2Options
{
uint32_t x;
uint32_t y;
};
/**
* A 2D Vector.
*/
class Vector2
{
public:
explicit Vector2(const Vector2Options &options);
[[nodiscard]] uint32_t get_x() const noexcept;
void set_x(uint32_t x) noexcept;
[[nodiscard]] uint32_t get_y() const noexcept;
void set_y(uint32_t y) noexcept;
const Vector2 &operator+=(const Vector2 &vector2) noexcept;
const Vector2 &operator-=(const Vector2 &vector2) noexcept;
private:
uint32_t _x;
uint32_t _y;
};
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