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#pragma once
#include "engine/data/vector2.hpp"
#include <cstdint>
enum CoordsValidation
{
VALID,
X_HIGH,
Y_HIGH
};
struct BoundsOptions
{
uint32_t width;
uint32_t height;
};
class Bounds
{
public:
explicit Bounds(const BoundsOptions &options);
[[nodiscard]] uint32_t get_width() const noexcept;
void set_width(uint32_t width) noexcept;
[[nodiscard]] uint32_t get_height() const noexcept;
void set_height(uint32_t height) noexcept;
[[nodiscard]] CoordsValidation validate_coords(const Vector2 &coords) const noexcept;
const Bounds &operator*=(const Bounds &bounds) noexcept;
const Bounds &operator+=(const Bounds &bounds) noexcept;
const Bounds &operator-=(const Bounds &bounds) noexcept;
private:
uint32_t _width = 0U;
uint32_t _height = 0U;
};
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