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- add current mode to statusline
- add reading RLE files
- implement command mode
- add ability to change generation speed
- add deleting cells
- add statusline length check
- prevent A, B, C & D from being interpreted as arrow keys
- prevent birth cells from trespassing statusline
- prevent statusline heap buffer overflow
- index cursor x position from 0
- prevent update position in statusline on cursor move fail
- prevent ignoring generation update speed
- implement game of life
- add incrementing generation
- add update speed monitoring
- add update speed limit
- implement generations & multithreading
- add inserting cells
- make status bar visible from game start
- add status bar background color
- add status bar
- add moving cursor
- add input handler & quitting with 'q'
- add basic program stuff
- change input handler subscribers size type name
- resolve statusline overlap bug
- use climits instead of limits in input header
- change move cursor argument to non-const reference
- stop segfault caused by game ctor
- add noexcept almost everywhere