Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-06-13 | refactor: add cursor controller interface | HampusM | |
2022-06-13 | refactor: add game factory | HampusM | |
2022-06-13 | refactor: move directions to vector2 & make vector2 hashable | HampusM | |
2022-06-13 | docs: fix 'uint32_teger' comments | HampusM | |
2022-06-13 | refactor: replace unsigned int with uint32_t | HampusM | |
2022-06-13 | refactor: make vector2 & bounds data classes | HampusM | |
2022-06-13 | refactor: move input config to own file & improve cleanup | HampusM | |
2022-06-13 | refactor: add game initializer | HampusM | |
2022-06-13 | refactor: remove virtual from input handler interface destructor | HampusM | |
2022-06-13 | feat: add moving cursor | HampusM | |
2022-06-13 | refactor: improve factories | HampusM | |
2022-06-13 | refactor: add virtual destructors to interfaces | HampusM | |
This is required by clang++ for some reason... | |||
2022-06-13 | feat: add input handler & quitting with 'q' | HampusM | |
2022-06-13 | add basic engine graphics | HampusM | |
2022-06-13 | add game & vector2 | HampusM | |
2022-06-13 | refactor: use dependency injection | HampusM | |