Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-06-13 | refactor: use char as matrix element in scene | HampusM | |
2022-06-13 | refactor: remove window class | HampusM | |
2022-06-13 | style: change braced list & bracket style | HampusM | |
2022-06-13 | refactor: replace DI files with the yacppdic library | HampusM | |
2022-06-13 | style: improve function and brace styling | HampusM | |
2022-06-13 | refactor: add factory class & make DI container return unique ptrs | HampusM | |
2022-06-13 | refactor: use trailing return types | HampusM | |
2022-06-13 | chore: add nolint comments to interfaces | HampusM | |
2022-06-13 | feat: implement generations & multithreading | HampusM | |
2022-06-13 | feat: add inserting cells | HampusM | |
2022-06-13 | feat: add status bar | HampusM | |
2022-06-13 | refactor: rename game initializer & move input config | HampusM | |
2022-06-13 | refactor: add virtual destructors to interfaces | HampusM | |
This is required by clang++ for some reason... | |||
2022-06-13 | add basic engine graphics | HampusM | |