Age | Commit message (Expand) | Author |
2022-06-13 | refactor: remove unused cursor controller dependency from scene | HampusM |
2022-06-13 | refactor: decouple statusline from scene & cursor controller | HampusM |
2022-06-13 | refactor: use char as matrix element in scene | HampusM |
2022-06-13 | refactor: remove window class | HampusM |
2022-06-13 | style: change braced list & bracket style | HampusM |
2022-06-13 | refactor: replace DI files with the yacppdic library | HampusM |
2022-06-13 | style: improve function and brace styling | HampusM |
2022-06-13 | refactor: add factory class & make DI container return unique ptrs | HampusM |
2022-06-13 | refactor: use trailing return types | HampusM |
2022-06-13 | chore: add nolint comments to interfaces | HampusM |
2022-06-13 | feat: implement generations & multithreading | HampusM |
2022-06-13 | feat: add inserting cells | HampusM |
2022-06-13 | feat: add status bar | HampusM |
2022-06-13 | refactor: rename game initializer & move input config | HampusM |
2022-06-13 | refactor: add virtual destructors to interfaces | HampusM |
2022-06-13 | add basic engine graphics | HampusM |