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game-of-life
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A c++ Linux CLI implementation of John Conway's game of life
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src
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engine
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user
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input.hpp
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2022-06-28
refactor: improve includes with iwyu
HampusM
2022-06-13
fix: prevent A, B, C & D from being interpreted as arrow keys
HampusM
2022-06-13
feat: implement game of life
v0.1.0
HampusM
2022-06-13
refactor: improve input handling in game loop
HampusM
2022-06-13
refactor: replace last subscriber patterned code
HampusM
2022-06-13
refactor: improve input handling & remove commands
HampusM
2022-06-13
style: change braced list & bracket style
HampusM
2022-06-13
refactor: replace DI files with the yacppdic library
HampusM
2022-06-13
style: improve function and brace styling
HampusM
2022-06-13
refactor: fix compiler errors with libc++
HampusM
2022-06-13
fix: change input handler subscribers size type name
HampusM
2022-06-13
refactor: use trailing return types
HampusM
2022-06-13
refactor: use cin in input handler
HampusM
2022-06-13
feat: implement generations & multithreading
HampusM
2022-06-13
fix: use climits instead of limits in input header
HampusM
2022-06-13
refactor: update event system terminology & structure
HampusM
2022-06-13
refactor: improve input configuring structure
HampusM
2022-06-13
perf: add noexcept almost everywhere
HampusM
2022-06-13
feat: add input handler & quitting with 'q'
HampusM