Age | Commit message (Expand) | Author |
2022-06-13 | feat: add reading RLE files | HampusM |
2022-06-13 | refactor: move components to game folder | HampusM |
2022-06-13 | refactor: remove unused cursor controller dependency from scene | HampusM |
2022-06-13 | refactor: give game responsibility of statusline | HampusM |
2022-06-13 | refactor: decouple statusline from scene & cursor controller | HampusM |
2022-06-13 | refactor: remove randomization & argument parser | HampusM |
2022-06-13 | feat: implement game of lifev0.1.0 | HampusM |
2022-06-13 | refactor: use char as matrix element in scene | HampusM |
2022-06-13 | refactor: replace last subscriber patterned code | HampusM |
2022-06-13 | refactor: improve input handling & remove commands | HampusM |
2022-06-13 | refactor: remove statusline as game dependency | HampusM |
2022-06-13 | refactor: remove window class | HampusM |
2022-06-13 | style: change braced list & bracket style | HampusM |
2022-06-13 | refactor: move statusline to engine graphics folder | HampusM |
2022-06-13 | refactor: seperate statusline related concerns | HampusM |
2022-06-13 | refactor: replace DI files with the yacppdic library | HampusM |
2022-06-13 | style: improve function and brace styling | HampusM |
2022-06-13 | refactor: add factory class & make DI container return unique ptrs | HampusM |
2022-06-13 | refactor: fix compiler errors with libc++ | HampusM |
2022-06-13 | refactor: make container use concepts | HampusM |
2022-06-13 | refactor: use trailing return types | HampusM |
2022-06-13 | refactor: replace repeated code in factories | HampusM |
2022-06-13 | refactor: replace string matrix with template matrix | HampusM |
2022-06-13 | feat: implement generations & multithreading | HampusM |
2022-06-13 | refactor: move on start & on exit details to the game class | HampusM |
2022-06-13 | perf: add noexcept almost everywhere | HampusM |
2022-06-13 | feat: add status bar | HampusM |
2022-06-13 | refactor: rename game initializer & move input config | HampusM |
2022-06-13 | refactor: add cursor controller interface | HampusM |
2022-06-13 | refactor: add game factory | HampusM |
2022-06-13 | refactor: replace unsigned int with uint32_t | HampusM |
2022-06-13 | refactor: make vector2 & bounds data classes | HampusM |
2022-06-13 | refactor: move input config to own file & improve cleanup | HampusM |
2022-06-13 | refactor: add game initializer | HampusM |
2022-06-13 | feat: add moving cursor | HampusM |
2022-06-13 | feat: add input handler & quitting with 'q' | HampusM |
2022-06-13 | add basic engine graphics | HampusM |
2022-06-13 | add game & vector2 | HampusM |
2022-06-13 | refactor: use dependency injection | HampusM |