Age | Commit message (Expand) | Author |
2022-06-13 | feat: add current mode to statusline | HampusM |
2022-06-13 | refactor: move set section lengths to game | HampusM |
2022-06-13 | refactor: change normal mode cursor style to steady block | HampusM |
2022-06-13 | refactor: improve configuring cursor style | HampusM |
2022-06-13 | refactor: remove living cell count from statusline | HampusM |
2022-06-13 | refactor: improve scene size display in statusline | HampusM |
2022-06-13 | refactor: clarify generation speed in statusline | HampusM |
2022-06-13 | refactor: add include <filesystem> in game.cpp | HampusM |
2022-06-13 | feat: add reading RLE files | HampusM |
2022-06-13 | fix: prevent A, B, C & D from being interpreted as arrow keys | HampusM |
2022-06-13 | fix: prevent birth cells from trespassing statusline | HampusM |
2022-06-13 | feat: implement command mode | HampusM |
2022-06-13 | refactor: move matrix iterator to engine graphics folder | HampusM |
2022-06-13 | refactor: move components to game folder | HampusM |
2022-06-13 | refactor: remove unused cursor controller dependency from scene | HampusM |
2022-06-13 | refactor: give game responsibility of statusline | HampusM |
2022-06-13 | fix: prevent statusline heap buffer overflow | HampusM |
2022-06-13 | refactor: decouple statusline from scene & cursor controller | HampusM |
2022-06-13 | fix: index cursor x position from 0 | HampusM |
2022-06-13 | fix: prevent update position in statusline on cursor move fail | HampusM |
2022-06-13 | feat: add ability to change generation speed | HampusM |
2022-06-13 | feat: add deleting cells | HampusM |
2022-06-13 | docs: remove todo items & add good to have link | HampusM |
2022-06-13 | perf: decrease update speeds | HampusM |
2022-06-13 | fix: prevent ignoring generation update speed | HampusM |
2022-06-13 | refactor: rename .tpp files to end with _impl.hpp | HampusM |
2022-06-13 | refactor: move main function to engine | HampusM |
2022-06-13 | refactor: remove conversion & ctre dependency | HampusM |
2022-06-13 | refactor: remove randomization & argument parser | HampusM |
2022-06-13 | feat: implement game of lifev0.1.0 | HampusM |
2022-06-13 | refactor: have cursor controller inverting input positions | HampusM |
2022-06-13 | chore: add .cache to gitignore | HampusM |
2022-06-13 | refactor: improve input handling in game loop | HampusM |
2022-06-13 | refactor: use char as matrix element in scene | HampusM |
2022-06-13 | feat: add incrementing generation | HampusM |
2022-06-13 | refactor: replace last subscriber patterned code | HampusM |
2022-06-13 | build: remove non existant files from sources | HampusM |
2022-06-13 | refactor: remove unneccessary statusline section | HampusM |
2022-06-13 | refactor: improve input handling & remove commands | HampusM |
2022-06-13 | feat: add update speed monitoring | HampusM |
2022-06-13 | feat: add update speed limit | HampusM |
2022-06-13 | refactor: remove statusline as game dependency | HampusM |
2022-06-13 | refactor: remove window class | HampusM |
2022-06-13 | style: use auto when initializing listen_input_thread | HampusM |
2022-06-13 | style: change braced list & bracket style | HampusM |
2022-06-13 | refactor: move statusline to engine graphics folder | HampusM |
2022-06-13 | refactor: clean up statusline | HampusM |
2022-06-13 | refactor: seperate statusline related concerns | HampusM |
2022-06-13 | refactor: replace DI files with the yacppdic library | HampusM |
2022-06-13 | style: improve function and brace styling | HampusM |