diff options
Diffstat (limited to 'src/game')
-rw-r--r-- | src/game/RLE_reader.cpp | 16 | ||||
-rw-r--r-- | src/game/components/statusline.cpp | 11 | ||||
-rw-r--r-- | src/game/components/statusline.hpp | 16 | ||||
-rw-r--r-- | src/game/game.cpp | 31 | ||||
-rw-r--r-- | src/game/game.hpp | 31 | ||||
-rw-r--r-- | src/game/status_manager.cpp | 2 | ||||
-rw-r--r-- | src/game/status_manager.hpp | 8 |
7 files changed, 66 insertions, 49 deletions
diff --git a/src/game/RLE_reader.cpp b/src/game/RLE_reader.cpp index f971966..df2823c 100644 --- a/src/game/RLE_reader.cpp +++ b/src/game/RLE_reader.cpp @@ -1,20 +1,16 @@ #include "RLE_reader.hpp" -#include "engine/data/bounds.hpp" -#include "engine/data/vector2.hpp" -#include "errors/RLE_reader.hpp" -#include "util/algorithm.hpp" -#include "util/io.hpp" -#include "util/string.hpp" - #include <ctre.hpp> - #include <cctype> -#include <fstream> #include <string> #include <vector> -#include <iostream> +#include "engine/data/bounds.hpp" +#include "engine/data/vector2.hpp" +#include "errors/RLE_reader.hpp" +#include "util/algorithm_impl.hpp" +#include "util/io_impl.hpp" +#include "util/string_impl.hpp" RLEReader::RLEReader(const IMatrixFactory<MatrixElement> &matrix_factory) noexcept : _matrix_factory(matrix_factory) diff --git a/src/game/components/statusline.cpp b/src/game/components/statusline.cpp index c2fe7ea..aac1c27 100644 --- a/src/game/components/statusline.cpp +++ b/src/game/components/statusline.cpp @@ -1,14 +1,13 @@ #include "statusline.hpp" -#include "engine/data/bounds.hpp" -#include "engine/data/vector2.hpp" -#include "util/color.hpp" -#include "util/ranges.hpp" - #include <fmt/color.h> - #include <utility> +#include "engine/data/vector2.hpp" +#include "interfaces/matrix.hpp" +#include "util/ranges.hpp" +#include "util/ranges_impl.hpp" + StatusLine::StatusLine(std::shared_ptr<ComponentMatrix> component_matrix) noexcept : _component_matrix(std::move(component_matrix)), _need_render(false) { diff --git a/src/game/components/statusline.hpp b/src/game/components/statusline.hpp index 4451fde..a6742c9 100644 --- a/src/game/components/statusline.hpp +++ b/src/game/components/statusline.hpp @@ -1,14 +1,17 @@ #pragma once -#include "interfaces/matrix.hpp" -#include "interfaces/statusline.hpp" +#include <cstdint> +#include <memory> +#include <string_view> +#include <unordered_map> #include "engine/data/style.hpp" #include "engine/data/vector2.hpp" +#include "interfaces/component.hpp" +#include "interfaces/matrix.hpp" +#include "interfaces/statusline.hpp" -#include <memory> -#include <string_view> -#include <unordered_map> +class Vector2; constexpr std::uint32_t STATUSLINE_COLOR = 0x1A1A1AU; @@ -32,7 +35,8 @@ public: const std::string_view &status, std::int32_t start) noexcept override; - void set_section_length(StatusLineSection section, std::int32_t length) noexcept override; + void + set_section_length(StatusLineSection section, std::int32_t length) noexcept override; void set_section_style(StatusLineSection section, const Style &style) noexcept override; diff --git a/src/game/game.cpp b/src/game/game.cpp index 921f21d..a121089 100644 --- a/src/game/game.cpp +++ b/src/game/game.cpp @@ -1,24 +1,33 @@ #include "game.hpp" -#include "engine/data/bounds.hpp" -#include "engine/escape.hpp" -#include "engine/keycodes.hpp" -#include "errors/RLE_reader.hpp" -#include "errors/io.hpp" -#include "util/algorithm.hpp" -#include "util/fs.hpp" -#include "util/string.hpp" - #include <fmt/color.h> #include <fmt/core.h> - -#include <algorithm> +#include <fmt/format.h> +#include <yacppdic/factory.hpp> #include <cstdlib> #include <filesystem> #include <iostream> +#include <iterator> #include <stdexcept> #include <utility> +#include "engine/data/bounds.hpp" +#include "engine/escape.hpp" +#include "engine/graphics/matrix_iterator.hpp" +#include "engine/graphics/matrix_iterator_impl.hpp" +#include "engine/keycodes.hpp" +#include "errors/RLE_reader.hpp" +#include "errors/io.hpp" +#include "interfaces/RLE_reader.hpp" +#include "interfaces/cell_helper.hpp" +#include "interfaces/generation_tracker.hpp" +#include "interfaces/input.hpp" +#include "interfaces/matrix.hpp" +#include "interfaces/status_manager.hpp" +#include "util/algorithm_impl.hpp" +#include "util/fs.hpp" +#include "util/string_impl.hpp" + Game::Game( IStatusLineFactory statusline_factory, std::shared_ptr<IScene> scene, diff --git a/src/game/game.hpp b/src/game/game.hpp index da1ba11..13e229e 100644 --- a/src/game/game.hpp +++ b/src/game/game.hpp @@ -1,5 +1,18 @@ #pragma once +#include <chrono> +#include <cstddef> +#include <cstdint> +#include <functional> +#include <list> +#include <memory> +#include <optional> +#include <string> +#include <string_view> +#include <unordered_map> +#include <vector> + +#include "engine/data/vector2.hpp" #include "interfaces/RLE_reader.hpp" #include "interfaces/cell_helper.hpp" #include "interfaces/cursor.hpp" @@ -11,17 +24,13 @@ #include "interfaces/status_manager.hpp" #include "interfaces/statusline.hpp" -#include "engine/data/vector2.hpp" - -#include <chrono> -#include <cstddef> -#include <functional> -#include <list> -#include <memory> -#include <optional> -#include <string> -#include <string_view> -#include <vector> +class ICellHelper; +class IGenerationTracker; +class IRLEReader; +class IStatusManager; +class IUserInputObserver; +template <typename ElementType> +class IMatrix; constexpr auto DEFAULT_GENERATIONS_PER_SECOND = 5L; diff --git a/src/game/status_manager.cpp b/src/game/status_manager.cpp index fd56627..a174680 100644 --- a/src/game/status_manager.cpp +++ b/src/game/status_manager.cpp @@ -1,9 +1,7 @@ #include "status_manager.hpp" #include <fmt/core.h> - #include <stdexcept> -#include <utility> void StatusManager::bind(const std::shared_ptr<IStatusLine> &statusline) noexcept { diff --git a/src/game/status_manager.hpp b/src/game/status_manager.hpp index b170cf9..e9f2d15 100644 --- a/src/game/status_manager.hpp +++ b/src/game/status_manager.hpp @@ -1,13 +1,15 @@ #pragma once #include "interfaces/status_manager.hpp" -#include "interfaces/statusline.hpp" - -#include <yacppdic/auto_wirable.hpp> +#include <cstdint> #include <memory> #include <optional> #include <string_view> +#include <unordered_map> +#include <yacppdic/auto_wirable.hpp> + +#include "interfaces/statusline.hpp" class StatusManager : public IStatusManager, public yacppdic::AutoWirable<IStatusManager, StatusManager> |