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-rw-r--r--src/game/game.cpp5
-rw-r--r--src/game/status_manager.cpp2
2 files changed, 2 insertions, 5 deletions
diff --git a/src/game/game.cpp b/src/game/game.cpp
index 893be97..0fe0ff1 100644
--- a/src/game/game.cpp
+++ b/src/game/game.cpp
@@ -88,10 +88,7 @@ void Game::on_start() noexcept
_status_manager->set_section_body(
StatusLineSection::H,
- fmt::format(
- "Width {} Height {}",
- scene_size.get_width(),
- scene_size.get_height()));
+ fmt::format("{}x{}", scene_size.get_width(), scene_size.get_height()));
_commands["open"] = CommandInfo(
{.option_cnt = 1U,
diff --git a/src/game/status_manager.cpp b/src/game/status_manager.cpp
index ac86e0a..b30bd82 100644
--- a/src/game/status_manager.cpp
+++ b/src/game/status_manager.cpp
@@ -15,7 +15,7 @@ void StatusManager::bind(const std::shared_ptr<IStatusLine> &statusline) noexcep
_statusline->set_section_length(StatusLineSection::E, 25);
_statusline->set_section_length(StatusLineSection::F, 30);
_statusline->set_section_length(StatusLineSection::G, 30);
- _statusline->set_section_length(StatusLineSection::H, 30);
+ _statusline->set_section_length(StatusLineSection::H, 20);
}
void StatusManager::set_section_title(