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-rw-r--r--src/game/game.cpp6
-rw-r--r--src/game/status_manager.cpp1
2 files changed, 0 insertions, 7 deletions
diff --git a/src/game/game.cpp b/src/game/game.cpp
index 5606e71..3bd8738 100644
--- a/src/game/game.cpp
+++ b/src/game/game.cpp
@@ -69,8 +69,6 @@ void Game::on_start() noexcept
_status_manager->set_section_body(StatusLineSection::F, "0");
- _status_manager->set_section_body(StatusLineSection::G, "lol");
-
_last_update_time = std::chrono::system_clock::now();
}
@@ -134,10 +132,6 @@ void Game::on_update() noexcept
fmt::format("{} nanoseconds", time_since_last_update.count()));
_last_update_time = std::chrono::system_clock::now();
-
- _status_manager->set_section_body(
- StatusLineSection::G,
- fmt::format("{}", _user_input_observer->is_key_pressed('v')));
}
void Game::on_exit() const noexcept
diff --git a/src/game/status_manager.cpp b/src/game/status_manager.cpp
index 9bd4f37..33174d1 100644
--- a/src/game/status_manager.cpp
+++ b/src/game/status_manager.cpp
@@ -18,7 +18,6 @@ void StatusManager::initialize() noexcept
_statusline->set_section_length(StatusLineSection::D, 20U);
_statusline->set_section_length(StatusLineSection::E, 25U);
_statusline->set_section_length(StatusLineSection::F, 50U);
- _statusline->set_section_length(StatusLineSection::G, 25U);
_statusline->initialize_background();
}