diff options
Diffstat (limited to 'src/game')
-rw-r--r-- | src/game/game.cpp | 4 | ||||
-rw-r--r-- | src/game/game.hpp | 3 | ||||
-rw-r--r-- | src/game/status_manager.cpp | 6 | ||||
-rw-r--r-- | src/game/status_manager.hpp | 2 |
4 files changed, 9 insertions, 6 deletions
diff --git a/src/game/game.cpp b/src/game/game.cpp index d642f7c..18db133 100644 --- a/src/game/game.cpp +++ b/src/game/game.cpp @@ -13,14 +13,12 @@ Game::Game( std::shared_ptr<IScene> scene, std::shared_ptr<ICursorController> cursor_controller, - std::shared_ptr<IStatusLine> statusline, std::shared_ptr<IGenerationTracker> generation_tracker, std::shared_ptr<IStatusManager> status_manager, IStatusLineSubscriberAdapterFactory<Vector2> vector2_statusline_subscriber_adapter_factory) noexcept : _scene(std::move(scene)), _cursor_controller(std::move(cursor_controller)), - _statusline(std::move(statusline)), _generation_tracker(std::move(generation_tracker)), _status_manager(std::move(status_manager)), _vector2_statusline_subscriber_adapter_factory( @@ -30,7 +28,7 @@ Game::Game( void Game::on_start() noexcept { - _statusline->initialize_background(); + _status_manager->initialize(); _status_manager->set_section_title(StatusLineSection::A, ""); _status_manager->set_section_title(StatusLineSection::B, "X: "); diff --git a/src/game/game.hpp b/src/game/game.hpp index c765312..1546a9c 100644 --- a/src/game/game.hpp +++ b/src/game/game.hpp @@ -5,7 +5,6 @@ #include "interfaces/generation_tracker.hpp" #include "interfaces/scene.hpp" #include "interfaces/status_manager.hpp" -#include "interfaces/statusline.hpp" #include "interfaces/statusline_subscriber_adapter.hpp" #include <memory> @@ -16,7 +15,6 @@ public: Game( std::shared_ptr<IScene> scene, std::shared_ptr<ICursorController> cursor_controller, - std::shared_ptr<IStatusLine> statusline, std::shared_ptr<IGenerationTracker> generation_tracker, std::shared_ptr<IStatusManager> status_manager, IStatusLineSubscriberAdapterFactory<Vector2> @@ -34,7 +32,6 @@ public: private: std::shared_ptr<IScene> _scene; std::shared_ptr<ICursorController> _cursor_controller; - std::shared_ptr<IStatusLine> _statusline; std::shared_ptr<IGenerationTracker> _generation_tracker; std::shared_ptr<IStatusManager> _status_manager; IStatusLineSubscriberAdapterFactory<Vector2> diff --git a/src/game/status_manager.cpp b/src/game/status_manager.cpp index 927f645..1a709d3 100644 --- a/src/game/status_manager.cpp +++ b/src/game/status_manager.cpp @@ -8,12 +8,18 @@ StatusManager::StatusManager(std::shared_ptr<IStatusLine> statusline) noexcept : _statusline(std::move(statusline)) { +} + +void StatusManager::initialize() noexcept +{ _statusline->set_section_length(StatusLineSection::A, 5U); _statusline->set_section_length(StatusLineSection::B, 15U); _statusline->set_section_length(StatusLineSection::C, 15U); _statusline->set_section_length(StatusLineSection::D, 20U); _statusline->set_section_length(StatusLineSection::E, 15U); _statusline->set_section_length(StatusLineSection::F, 15U); + + _statusline->initialize_background(); } void StatusManager::set_section_title( diff --git a/src/game/status_manager.hpp b/src/game/status_manager.hpp index cdc9de5..ea61ff8 100644 --- a/src/game/status_manager.hpp +++ b/src/game/status_manager.hpp @@ -15,6 +15,8 @@ class StatusManager : public IStatusManager public: explicit StatusManager(std::shared_ptr<IStatusLine> statusline) noexcept; + void initialize() noexcept override; + void set_section_title( const StatusLineSection §ion, const std::string_view &title) noexcept override; |