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-rw-r--r--src/bootstrap.cpp6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/bootstrap.cpp b/src/bootstrap.cpp
index 14aa922..6d42263 100644
--- a/src/bootstrap.cpp
+++ b/src/bootstrap.cpp
@@ -44,7 +44,7 @@ auto bootstrap() noexcept -> yacppdic::Container
auto container = yacppdic::Container();
container.bind<IArgumentParser>().to<ArgumentParser>();
- container.bind<IInputHandler>().to<InputHandler>();
+ container.bind<IUserInputObserver>().to<UserInputObserver>();
container.bind<ICursorController>().to<CursorController>();
container.bind<ICLIGameEngine>().to<CLIGameEngine>();
container.bind<ISeedGenerator>().to<SeedGenerator>();
@@ -52,7 +52,8 @@ auto bootstrap() noexcept -> yacppdic::Container
container.bind<IGameFactory>().to_factory(
[&container](
const std::shared_ptr<IScene> &scene,
- const std::shared_ptr<ICursorController> &cursor_controller)
+ const std::shared_ptr<ICursorController> &cursor_controller,
+ const std::shared_ptr<IUserInputObserver> user_input_observer)
{
std::shared_ptr<IStatusLine> statusline =
container.get<IStatusLineFactory>()(cursor_controller, scene);
@@ -71,6 +72,7 @@ auto bootstrap() noexcept -> yacppdic::Container
cursor_controller,
generation_tracker,
status_manager,
+ user_input_observer,
vector2_statusline_subscriber_adapter_factory);
});