diff options
author | HampusM <hampus@hampusmat.com> | 2022-03-10 21:16:05 +0100 |
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committer | HampusM <hampus@hampusmat.com> | 2022-06-13 17:56:55 +0200 |
commit | 4c6fa6bfd37862acfbe377bb95561da4b4ce8cc9 (patch) | |
tree | 2e73b109c50f4ebedc89a8c2eb881fa654cc2a37 /src/input_actions.cpp | |
parent | 19f5d93dba74dda1fd1a9211707d98b6dd9b19ba (diff) |
feat: make status bar visible from game start
Diffstat (limited to 'src/input_actions.cpp')
-rw-r--r-- | src/input_actions.cpp | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/src/input_actions.cpp b/src/input_actions.cpp index 5df6e5f..7a6976d 100644 --- a/src/input_actions.cpp +++ b/src/input_actions.cpp @@ -1,5 +1,7 @@ #include "input_actions.hpp" +#include "strings.hpp" + #include <fmt/core.h> namespace InputActions @@ -31,8 +33,9 @@ Callback move_cursor(const Vector2 &direction, cursor_controller->move_to(new_position); - scene->write_status( - fmt::format("X: {} Y {}", new_position.get_x(), new_position.get_y())); + scene->write_status(fmt::format(STATUS_BAR_COORDINATES, + fmt::arg("x", new_position.get_x()), + fmt::arg("y", new_position.get_y()))); }; } |