diff options
| author | HampusM <hampus@hampusmat.com> | 2022-06-12 14:36:37 +0200 | 
|---|---|---|
| committer | HampusM <hampus@hampusmat.com> | 2022-06-13 17:57:02 +0200 | 
| commit | a0c38153cffbed95786863ad3edd710ec3f79fb0 (patch) | |
| tree | 4956890ee5be4d75bfd4db04ede1cc55f703cc8a /src/game | |
| parent | 4d3d1a9e935af44277e19c47004903fb43cbbde1 (diff) | |
refactor: remove living cell count from statusline
Diffstat (limited to 'src/game')
| -rw-r--r-- | src/game/game.cpp | 11 | 
1 files changed, 2 insertions, 9 deletions
diff --git a/src/game/game.cpp b/src/game/game.cpp index 0fe0ff1..3f76b05 100644 --- a/src/game/game.cpp +++ b/src/game/game.cpp @@ -59,8 +59,7 @@ void Game::on_start() noexcept  	_status_manager->set_section_title(StatusLineSection::D, "Paused: ");  	_status_manager->set_section_title(StatusLineSection::E, "Generation: ");  	_status_manager->set_section_title(StatusLineSection::F, "Generation speed: "); -	_status_manager->set_section_title(StatusLineSection::G, "Living cells: "); -	_status_manager->set_section_title(StatusLineSection::H, "Window size: "); +	_status_manager->set_section_title(StatusLineSection::G, "Window size: ");  	const auto center_position = Vector2(  		{.x = static_cast<Vector2::Value>(scene_size.get_width()) / 2, @@ -84,10 +83,8 @@ void Game::on_start() noexcept  	_status_manager->set_section_body(StatusLineSection::F, "0"); -	_status_manager->set_section_body(StatusLineSection::G, "0"); -  	_status_manager->set_section_body( -		StatusLineSection::H, +		StatusLineSection::G,  		fmt::format("{}x{}", scene_size.get_width(), scene_size.get_height()));  	_commands["open"] = CommandInfo( @@ -326,10 +323,6 @@ void Game::_on_normal_mode_update() noexcept  		StatusLineSection::F,  		fmt::format("{}/s", _generations_per_second)); -	_status_manager->set_section_body( -		StatusLineSection::G, -		fmt::format("{}", _living_cell_positions.size())); -  	const auto time_now = std::chrono::system_clock::now();  	if (_generation_tracker->get_is_paused() && !is_generation_stepping)  | 
