aboutsummaryrefslogtreecommitdiff
path: root/src/game
diff options
context:
space:
mode:
authorHampusM <hampus@hampusmat.com>2022-02-27 15:24:07 +0100
committerHampusM <hampus@hampusmat.com>2022-06-13 17:56:53 +0200
commit2bcf699b9e11ccf848393882257fc3986bd28e45 (patch)
treea7ea1033984a857812297b0b41bd322c57a3b23f /src/game
parent5864e5abc43b201c3801fa39a2fcaf9e3a9e8914 (diff)
add game & vector2
Diffstat (limited to 'src/game')
-rw-r--r--src/game/game.cpp9
-rw-r--r--src/game/game.hpp16
2 files changed, 25 insertions, 0 deletions
diff --git a/src/game/game.cpp b/src/game/game.cpp
new file mode 100644
index 0000000..e785e18
--- /dev/null
+++ b/src/game/game.cpp
@@ -0,0 +1,9 @@
+#include "game.hpp"
+
+#include <iostream>
+
+Game::Game(IVector2Factory vector2_factory) : _vector2_factory(std::move(vector2_factory))
+{
+}
+
+void Game::run() {}
diff --git a/src/game/game.hpp b/src/game/game.hpp
new file mode 100644
index 0000000..4c7e5e1
--- /dev/null
+++ b/src/game/game.hpp
@@ -0,0 +1,16 @@
+#pragma once
+
+#include "DI/auto_wirable.hpp"
+#include "interfaces/game.hpp"
+#include "interfaces/vector2.hpp"
+
+class Game : public IGame, public AutoWirable<IGame, Game, IVector2Factory>
+{
+public:
+ explicit Game(IVector2Factory vector2_factory);
+
+ void run() override;
+
+private:
+ IVector2Factory _vector2_factory;
+};