diff options
author | HampusM <hampus@hampusmat.com> | 2022-02-27 17:12:49 +0100 |
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committer | HampusM <hampus@hampusmat.com> | 2022-06-13 17:56:53 +0200 |
commit | fe79577396231f2edb7927f1f61ce814f03851a7 (patch) | |
tree | d353a1caa449ec772dcf9a8681084fc2d6e64116 /src/game/game.hpp | |
parent | 6964d48c970e5f7b11897096c816271785af23ac (diff) |
add basic engine graphics
Diffstat (limited to 'src/game/game.hpp')
-rw-r--r-- | src/game/game.hpp | 10 |
1 files changed, 6 insertions, 4 deletions
diff --git a/src/game/game.hpp b/src/game/game.hpp index 4c7e5e1..6abb349 100644 --- a/src/game/game.hpp +++ b/src/game/game.hpp @@ -2,15 +2,17 @@ #include "DI/auto_wirable.hpp" #include "interfaces/game.hpp" -#include "interfaces/vector2.hpp" +#include "interfaces/scene.hpp" -class Game : public IGame, public AutoWirable<IGame, Game, IVector2Factory> +#include <memory> + +class Game : public IGame, public AutoWirable<IGame, Game, IScene> { public: - explicit Game(IVector2Factory vector2_factory); + explicit Game(const std::shared_ptr<IScene> &scene); void run() override; private: - IVector2Factory _vector2_factory; + const std::shared_ptr<IScene> &_scene; }; |