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authorHampusM <hampus@hampusmat.com>2022-02-27 17:12:49 +0100
committerHampusM <hampus@hampusmat.com>2022-06-13 17:56:53 +0200
commitfe79577396231f2edb7927f1f61ce814f03851a7 (patch)
treed353a1caa449ec772dcf9a8681084fc2d6e64116 /src/game/game.cpp
parent6964d48c970e5f7b11897096c816271785af23ac (diff)
add basic engine graphics
Diffstat (limited to 'src/game/game.cpp')
-rw-r--r--src/game/game.cpp14
1 files changed, 10 insertions, 4 deletions
diff --git a/src/game/game.cpp b/src/game/game.cpp
index e785e18..9b08adc 100644
--- a/src/game/game.cpp
+++ b/src/game/game.cpp
@@ -1,9 +1,15 @@
#include "game.hpp"
-#include <iostream>
+#include <chrono>
+#include <thread>
-Game::Game(IVector2Factory vector2_factory) : _vector2_factory(std::move(vector2_factory))
+Game::Game(const std::shared_ptr<IScene> &scene) : _scene(scene) {}
+
+void Game::run()
{
-}
+ _scene->enter();
-void Game::run() {}
+ std::this_thread::sleep_for(std::chrono::seconds(3));
+
+ _scene->leave();
+}