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authorHampusM <hampus@hampusmat.com>2022-06-07 19:45:17 +0200
committerHampusM <hampus@hampusmat.com>2022-06-13 17:57:01 +0200
commit8805b1fe27344e8086cebabf869b7a02d2376f05 (patch)
treea90a2e2dda1bcb98fb4de5cd983138e5441c2222 /src/engine/graphics/scene.cpp
parentf778317bae709f397345a2d5e04e23864c6391b3 (diff)
refactor: decouple statusline from scene & cursor controller
Might be slightly slower than previously though...
Diffstat (limited to 'src/engine/graphics/scene.cpp')
-rw-r--r--src/engine/graphics/scene.cpp15
1 files changed, 14 insertions, 1 deletions
diff --git a/src/engine/graphics/scene.cpp b/src/engine/graphics/scene.cpp
index 9f561f0..e0f4da6 100644
--- a/src/engine/graphics/scene.cpp
+++ b/src/engine/graphics/scene.cpp
@@ -8,7 +8,6 @@
#include <iostream>
#include <sys/ioctl.h>
-#include <utility>
Scene::Scene(
IMatrixFactory<MatrixElement> matrix_factory,
@@ -84,3 +83,17 @@ auto Scene::get_matrix() const noexcept -> const std::shared_ptr<IMatrix<MatrixE
{
return _matrix;
}
+
+void Scene::register_component(
+ const std::shared_ptr<IComponent> &component,
+ const Vector2 &position) noexcept
+{
+ _components.emplace_back(std::make_pair(component, position));
+}
+
+auto Scene::get_components() const noexcept
+ -> std::vector<std::pair<std::shared_ptr<IComponent>, Vector2>>
+{
+ return _components;
+}
+