diff options
author | HampusM <hampus@hampusmat.com> | 2022-03-08 16:26:17 +0100 |
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committer | HampusM <hampus@hampusmat.com> | 2022-06-13 17:56:55 +0200 |
commit | 9dd5936333082305b0b9680db2eac9abd128129b (patch) | |
tree | c99bff09a066bde806a520058347b549ed287a9f /src/engine/game_initializer.hpp | |
parent | 3a24ec6e5b5236ad6b943548b9948603e053559d (diff) |
refactor: add game factory
Diffstat (limited to 'src/engine/game_initializer.hpp')
-rw-r--r-- | src/engine/game_initializer.hpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/engine/game_initializer.hpp b/src/engine/game_initializer.hpp index 12b42de..2f63e0f 100644 --- a/src/engine/game_initializer.hpp +++ b/src/engine/game_initializer.hpp @@ -8,19 +8,19 @@ #include <memory> -class GameInitializer - : public IGameInitializer, - public AutoWirable<IGameInitializer, GameInitializer, IScene, IInputHandler, IGame> +class GameInitializer : public IGameInitializer, + public AutoWirable<IGameInitializer, GameInitializer, IScene, + IInputHandler, IGameFactory> { public: GameInitializer(std::shared_ptr<IScene> scene, std::shared_ptr<IInputHandler> input_handler, - std::shared_ptr<IGame> game); + IGameFactory game_factory); void initialize() override; private: std::shared_ptr<IScene> _scene; std::shared_ptr<IInputHandler> _input_handler; - std::shared_ptr<IGame> _game; + IGameFactory _game_factory; }; |