diff options
author | HampusM <hampus@hampusmat.com> | 2022-03-08 16:26:17 +0100 |
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committer | HampusM <hampus@hampusmat.com> | 2022-06-13 17:56:55 +0200 |
commit | 9dd5936333082305b0b9680db2eac9abd128129b (patch) | |
tree | c99bff09a066bde806a520058347b549ed287a9f /src/engine/game_initializer.cpp | |
parent | 3a24ec6e5b5236ad6b943548b9948603e053559d (diff) |
refactor: add game factory
Diffstat (limited to 'src/engine/game_initializer.cpp')
-rw-r--r-- | src/engine/game_initializer.cpp | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/src/engine/game_initializer.cpp b/src/engine/game_initializer.cpp index 52e109a..13d9ba0 100644 --- a/src/engine/game_initializer.cpp +++ b/src/engine/game_initializer.cpp @@ -7,10 +7,10 @@ GameInitializer::GameInitializer(std::shared_ptr<IScene> scene, std::shared_ptr<IInputHandler> input_handler, - std::shared_ptr<IGame> game) + IGameFactory game_factory) : _scene(std::move(scene)), _input_handler(std::move(input_handler)), - _game(std::move(game)) + _game_factory(game_factory) { } @@ -26,5 +26,7 @@ void GameInitializer::initialize() _input_handler->leave_raw_mode(); })); - _game->run(*_scene, *_input_handler); + auto game = _game_factory(); + + game->run(*_scene, *_input_handler); } |