diff options
author | HampusM <hampus@hampusmat.com> | 2022-03-03 20:40:29 +0100 |
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committer | HampusM <hampus@hampusmat.com> | 2022-06-13 17:56:54 +0200 |
commit | d27f1a89266e141a944f88e9080bdeca95c49da3 (patch) | |
tree | be78081c7b71f335b59057d25bc817bcb1306d36 /src/engine/game_initializer.cpp | |
parent | b8e33c5aa3417bdf7989bef55cc449f75f806b76 (diff) |
refactor: add game initializer
Diffstat (limited to 'src/engine/game_initializer.cpp')
-rw-r--r-- | src/engine/game_initializer.cpp | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/src/engine/game_initializer.cpp b/src/engine/game_initializer.cpp new file mode 100644 index 0000000..9430999 --- /dev/null +++ b/src/engine/game_initializer.cpp @@ -0,0 +1,21 @@ +#include "game_initializer.hpp" + +#include <utility> + +GameInitializer::GameInitializer(std::shared_ptr<IScene> scene, + std::shared_ptr<IInputHandler> input_handler, + std::shared_ptr<IGame> game) + : _scene(std::move(scene)), + _input_handler(std::move(input_handler)), + _game(std::move(game)) +{ +} + +void GameInitializer::initialize() +{ + _scene->enter(); + + _input_handler->enter_raw_mode(); + + _game->run(*_scene, *_input_handler); +} |