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authorHampusM <hampus@hampusmat.com>2022-04-30 16:28:13 +0200
committerHampusM <hampus@hampusmat.com>2022-06-13 17:56:58 +0200
commit40d02748924aa7c48b04cf948204d8dacdfbbc74 (patch)
tree4d07a3703207295799b02cef52618a8f0c820542 /src/engine/engine.hpp
parentdb6edcd473a684420e9a7611b24462df21165c1b (diff)
refactor: replace DI files with the yacppdic library
Diffstat (limited to 'src/engine/engine.hpp')
-rw-r--r--src/engine/engine.hpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/engine/engine.hpp b/src/engine/engine.hpp
index c13245f..cf162d9 100644
--- a/src/engine/engine.hpp
+++ b/src/engine/engine.hpp
@@ -1,6 +1,5 @@
#pragma once
-#include "DI/auto_wirable.hpp"
#include "interfaces/command.hpp"
#include "interfaces/cursor.hpp"
#include "interfaces/engine.hpp"
@@ -9,11 +8,13 @@
#include "interfaces/scene.hpp"
#include "interfaces/window.hpp"
+#include <yacppdic/auto_wirable.hpp>
+
#include <memory>
#include <unordered_map>
class CLIGameEngine : public ICLIGameEngine,
- public AutoWirable<
+ public yacppdic::AutoWirable<
ICLIGameEngine,
CLIGameEngine,
IGameFactory,