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author | HampusM <hampus@hampusmat.com> | 2022-06-12 14:48:29 +0200 |
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committer | HampusM <hampus@hampusmat.com> | 2022-06-13 17:57:02 +0200 |
commit | 2607f946da1b56bcb5bf9534e0122c8fe05c4469 (patch) | |
tree | ffc5a783d9688a252f199465316c9e87ccdee64a | |
parent | 44d7fec2624dd5a59fc93e229c0e3221f8311278 (diff) |
refactor: change normal mode cursor style to steady block
-rw-r--r-- | src/game/game.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/game.cpp b/src/game/game.cpp index 95bedb9..4b63c5a 100644 --- a/src/game/game.cpp +++ b/src/game/game.cpp @@ -36,7 +36,7 @@ Game::Game( _cell_helper(std::move(cell_helper)), _rle_reader(std::move(rle_reader)), _current_mode(Mode::NORMAL), - _normal_mode_cursor_style(CursorStyle::BlinkingBlock), + _normal_mode_cursor_style(CursorStyle::SteadyBlock), _command_mode_cursor_style(CursorStyle::SteadyBar), _minimum_cursor_pos_y(0) { |