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2015-09-22HID: merged HID_Descriptor into HIDDescriptorListNodeCristian Maglie
This simplifies the object model and produce a small gain in code size and performance.
2015-09-22HID: Renamed fields in HIDDescriptorListNode and HID_DescriptorCristian Maglie
In particular HIDDescriptorListNode.cb has been renamed to HIDDescriptorListNode.descriptor because it contains decriptor data and not callbacks. Moreover the HID_Descriptor.descriptor field has been renamed to HID_Descriptor.data so the structure has now two fields length and data. typedef struct __attribute__((packed)) { uint16_t length; const void* data; } HID_Descriptor; class HIDDescriptorListNode { public: HIDDescriptorListNode *next = NULL; const HID_Descriptor *descriptor; HIDDescriptorListNode(const HID_Descriptor *d) : descriptor(d) { } }; This imply a change in the use of the node from: node->cb->lenght node->cd->descriptor to node->descriptor->length node->descriptor->data
2015-09-20Remove Raw HID definitions at wrong placeNico
2015-09-18Added categories to librariesCristian Maglie
Fix #3812
2015-08-12Added 16 byte endpoint supportNicoHood
2015-08-12Fixed HID Reports >255 bytesNicoHood
2015-07-16rework HID-based libraries and add Due fallbackMartino Facchin
2015-07-16allow HID submodules to create runtime descriptorsMartino Facchin
with this PR you can add \#include Keyboard.h \#include Mouse.h \#include HID.h in the top of the sketch and you will expose a Mouse+Keyboard From the library pow, simply add static HID_Descriptor cb = { .length = sizeof(_hidReportDescriptor), .descriptor = _hidReportDescriptor, }; static HIDDescriptorListNode node(&cb); HID.AppendDescriptor(&node); in the class' constructor and you are done!
2015-07-16rework HID class functions scopesMartino Facchin
2015-07-16rename Setup typedef struct to USBSetupMartino Facchin
was really too common
2015-07-16fix HID headersMartino Facchin
2015-07-16fix HID descriptors bigger than 127 bytesMartino Facchin
2015-07-16move HID library to AVR specific locationMartino Facchin