Age | Commit message (Collapse) | Author |
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This commit prepares for the next refactoring
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The method
int8_t PluggableUSB::addFunction(PUSBListNode *, uint8_t *)
has been changed to
bool PluggableUSB::plug(PUSBListNode *node)
since both EP and Interfaces are now saved directly into node
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This avoid duplicate instatiation of callback and save a
considerable amount of flash.
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This slightly simplifies PluggableUSB API.
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This simplifies the object model and produce a small gain in code
size and performance.
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In particular HIDDescriptorListNode.cb has been renamed to
HIDDescriptorListNode.descriptor because it contains decriptor data
and not callbacks.
Moreover the HID_Descriptor.descriptor field has been renamed
to HID_Descriptor.data so the structure has now two fields length
and data.
typedef struct __attribute__((packed)) {
uint16_t length;
const void* data;
} HID_Descriptor;
class HIDDescriptorListNode {
public:
HIDDescriptorListNode *next = NULL;
const HID_Descriptor *descriptor;
HIDDescriptorListNode(const HID_Descriptor *d) : descriptor(d) { }
};
This imply a change in the use of the node from:
node->cb->lenght
node->cd->descriptor
to
node->descriptor->length
node->descriptor->data
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with this PR you can add
\#include Keyboard.h
\#include Mouse.h
\#include HID.h
in the top of the sketch and you will expose a Mouse+Keyboard
From the library pow, simply add
static HID_Descriptor cb = {
.length = sizeof(_hidReportDescriptor),
.descriptor = _hidReportDescriptor,
};
static HIDDescriptorListNode node(&cb);
HID.AppendDescriptor(&node);
in the class' constructor and you are done!
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was really too common
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