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+/******************************************************************
+ This is the core graphics library for all our displays, providing
+ basic graphics primitives (points, lines, circles, etc.). It needs
+ to be paired with a hardware-specific library for each display
+ device we carry (handling the lower-level functions).
+
+ Adafruit invests time and resources providing this open
+ source code, please support Adafruit and open-source hardware
+ by purchasing products from Adafruit!
+
+ Written by Limor Fried/Ladyada for Adafruit Industries.
+ Processing-like API written by Enrico Gueli for Officine Arduino.
+ BSD license, check license.txt for more information.
+ All text above must be included in any redistribution.
+ ******************************************************************/
+
+#ifndef _ADAFRUIT_GFX_H
+#define _ADAFRUIT_GFX_H
+
+#if ARDUINO >= 100
+ #include "Arduino.h"
+ #include "Print.h"
+#else
+ #include "WProgram.h"
+#endif
+
+/*
+ * This library can work with or without the presence of an SD
+ * reading library (to load images). At the moment, only the
+ * Arduino SD library is supported; it is included in
+ * standard Arduino libraries.
+ *
+ * The presence of the SD library is detected by looking at the
+ * __SD_H__ preprocessor variable, defined into
+ * Arduino SD library to avoid double inclusion. This means
+ * that in order to use the image-related API of Adafruit_GFX,
+ * SD.h *must* be included before Adafruit_GFX.
+ *
+ * The bottom part of this include file contains the actual image
+ * loading code; if it was in a separate .cpp file, there were no
+ * way to check if the SD library was present or not.
+ *
+ * A partial solution was to include SD.h anyway, see if that works
+ * (i.e. it is found in the include search path) and act accordingly.
+ * But this solution relied on the preprocessor to issue only a
+ * warning when an include file is not found. Avr-gcc, used for
+ * Arduino 8-bit MCUs, does that, but the standard gcc-4.4, used for
+ * Arduino Due, issues a fatal error and stops compilation.
+ *
+ * The best solution so far is to put the code here. It works if this
+ * include is used only in one .cpp file in the build (this is the
+ * case of most Arduino sketches); if used in multiple .cpp files,
+ * the linker may complain about duplicate definitions.
+ *
+ */
+
+#if defined(__SD_H__) // Arduino SD library
+# include "PImage.h"
+#else
+# warning "The SD library was not found. loadImage() and image() won't be supported."
+#endif
+
+#define swap(a, b) { int16_t t = a; a = b; b = t; }
+
+/* TODO
+enum RectMode {
+ CORNER,
+ CORNERS,
+ RADIUS,
+ CENTER
+};
+*/
+
+typedef uint16_t color;
+
+class Adafruit_GFX : public Print {
+ public:
+
+ //Adafruit_GFX();
+ // i have no idea why we have to formally call the constructor. kinda sux
+ void constructor(int16_t w, int16_t h);
+
+ // this must be defined by the subclass
+ virtual void drawPixel(int16_t x, int16_t y, uint16_t color);
+ virtual void invertDisplay(boolean i);
+
+ // these are 'generic' drawing functions, so we can share them!
+ virtual void drawLine(int16_t x0, int16_t y0, int16_t x1, int16_t y1,
+ uint16_t color);
+ virtual void drawFastVLine(int16_t x, int16_t y, int16_t h, uint16_t color);
+ virtual void drawFastHLine(int16_t x, int16_t y, int16_t w, uint16_t color);
+ virtual void drawRect(int16_t x, int16_t y, int16_t w, int16_t h,
+ uint16_t color);
+ virtual void fillRect(int16_t x, int16_t y, int16_t w, int16_t h,
+ uint16_t color);
+ virtual void fillScreen(uint16_t color);
+
+ void drawCircle(int16_t x0, int16_t y0, int16_t r, uint16_t color);
+ void drawCircleHelper(int16_t x0, int16_t y0,
+ int16_t r, uint8_t cornername, uint16_t color);
+ void fillCircle(int16_t x0, int16_t y0, int16_t r, uint16_t color);
+ void fillCircleHelper(int16_t x0, int16_t y0, int16_t r,
+ uint8_t cornername, int16_t delta, uint16_t color);
+
+ void drawTriangle(int16_t x0, int16_t y0, int16_t x1, int16_t y1,
+ int16_t x2, int16_t y2, uint16_t color);
+ void fillTriangle(int16_t x0, int16_t y0, int16_t x1, int16_t y1,
+ int16_t x2, int16_t y2, uint16_t color);
+ void drawRoundRect(int16_t x0, int16_t y0, int16_t w, int16_t h,
+ int16_t radius, uint16_t color);
+ void fillRoundRect(int16_t x0, int16_t y0, int16_t w, int16_t h,
+ int16_t radius, uint16_t color);
+
+ void drawBitmap(int16_t x, int16_t y,
+ const uint8_t *bitmap, int16_t w, int16_t h,
+ uint16_t color);
+ void drawChar(int16_t x, int16_t y, unsigned char c,
+ uint16_t color, uint16_t bg, uint8_t size);
+#if ARDUINO >= 100
+ virtual size_t write(uint8_t);
+#else
+ virtual void write(uint8_t);
+#endif
+ void setCursor(int16_t x, int16_t y);
+ void setTextColor(uint16_t c);
+ void setTextColor(uint16_t c, uint16_t bg);
+ void setTextSize(uint8_t s);
+ void setTextWrap(boolean w);
+
+ int16_t height(void);
+ int16_t width(void);
+
+ void setRotation(uint8_t r);
+ uint8_t getRotation(void);
+
+
+ /*
+ * Processing-like graphics primitives
+ */
+
+ /// transforms a color in 16-bit form given the RGB components.
+ /// The default implementation makes a 5-bit red, a 6-bit
+ /// green and a 5-bit blue (MSB to LSB). Devices that use
+ /// different scheme should override this.
+ virtual uint16_t newColor(uint8_t red, uint8_t green, uint8_t blue);
+
+
+ // http://processing.org/reference/background_.html
+ void background(uint8_t red, uint8_t green, uint8_t blue);
+ void background(color c);
+
+ // http://processing.org/reference/fill_.html
+ void fill(uint8_t red, uint8_t green, uint8_t blue);
+ void fill(color c);
+
+ // http://processing.org/reference/noFill_.html
+ void noFill();
+
+ // http://processing.org/reference/stroke_.html
+ void stroke(uint8_t red, uint8_t green, uint8_t blue);
+ void stroke(color c);
+
+ // http://processing.org/reference/noStroke_.html
+ void noStroke();
+
+ void text (const char * text, int16_t x, int16_t y);
+ void textWrap(const char * text, int16_t x, int16_t y);
+
+ void textSize(uint8_t size);
+
+ // similar to ellipse() in Processing, but with
+ // a single radius.
+ // http://processing.org/reference/ellipse_.html
+ void circle(int16_t x, int16_t y, int16_t r);
+
+ void point(int16_t x, int16_t y);
+
+ void line(int16_t x1, int16_t y1, int16_t x2, int16_t y2);
+
+ void quad(int16_t x1, int16_t y1, int16_t x2, int16_t y2, int16_t x3, int16_t y3, int16_t x4, int16_t y4);
+
+ void rect(int16_t x, int16_t y, int16_t width, int16_t height);
+
+ void rect(int16_t x, int16_t y, int16_t width, int16_t height, int16_t radius);
+
+ void triangle(int16_t x1, int16_t y1, int16_t x2, int16_t y2, int16_t x3, int16_t y3);
+
+ /* TODO
+ void rectMode(RectMode mode);
+
+ void pushStyle();
+ void popStyle();
+ */
+
+#if defined(__SD_H__) // Arduino SD library
+ PImage loadImage(const char * fileName) { return PImage::loadImage(fileName); }
+
+ void image(PImage & img, uint16_t x, uint16_t y);
+#endif
+
+ protected:
+ int16_t WIDTH, HEIGHT; // this is the 'raw' display w/h - never changes
+ int16_t _width, _height; // dependent on rotation
+ int16_t cursor_x, cursor_y;
+ uint16_t textcolor, textbgcolor;
+ uint8_t textsize;
+ uint8_t rotation;
+ boolean wrap; // If set, 'wrap' text at right edge of display
+
+ /*
+ * Processing-style graphics state
+ */
+
+ color strokeColor;
+ bool useStroke;
+ color fillColor;
+ bool useFill;
+};
+
+#if defined(__SD_H__) // Arduino SD library
+
+#define BUFFPIXEL 20
+
+void Adafruit_GFX::image(PImage & img, uint16_t x, uint16_t y) {
+ int w, h, row, col;
+ uint8_t r, g, b;
+ uint32_t pos = 0;
+ uint8_t sdbuffer[3*BUFFPIXEL]; // pixel buffer (R+G+B per pixel)
+ uint8_t buffidx = sizeof(sdbuffer); // Current position in sdbuffer
+
+ // Crop area to be loaded
+ w = img._bmpWidth;
+ h = img._bmpHeight;
+ if((x+w-1) >= width()) w = width() - x;
+ if((y+h-1) >= height()) h = height() - y;
+
+ /*
+ // Set TFT address window to clipped image bounds
+ setAddrWindow(x, y, x+w-1, y+h-1);
+ */
+
+ for (row=0; row<h; row++) { // For each scanline...
+ // Seek to start of scan line. It might seem labor-
+ // intensive to be doing this on every line, but this
+ // method covers a lot of gritty details like cropping
+ // and scanline padding. Also, the seek only takes
+ // place if the file position actually needs to change
+ // (avoids a lot of cluster math in SD library).
+ if(img._flip) // Bitmap is stored bottom-to-top order (normal BMP)
+ pos = img._bmpImageoffset + (img._bmpHeight - 1 - row) * img._rowSize;
+ else // Bitmap is stored top-to-bottom
+ pos = img._bmpImageoffset + row * img._rowSize;
+ if(img._bmpFile.position() != pos) { // Need seek?
+ img._bmpFile.seek(pos);
+ buffidx = sizeof(sdbuffer); // Force buffer reload
+ }
+
+ for (col=0; col<w; col++) { // For each pixel...
+ // Time to read more pixel data?
+ if (buffidx >= sizeof(sdbuffer)) { // Indeed
+ img._bmpFile.read(sdbuffer, sizeof(sdbuffer));
+ buffidx = 0; // Set index to beginning
+ }
+
+ // Convert pixel from BMP to TFT format, push to display
+ b = sdbuffer[buffidx++];
+ g = sdbuffer[buffidx++];
+ r = sdbuffer[buffidx++];
+ //pushColor(tft.Color565(r,g,b));
+ drawPixel(x + col, y + row, newColor(r, g, b));
+
+ } // end pixel
+ } // end scanline
+
+}
+
+
+
+
+// These read 16- and 32-bit types from the SD card file.
+// BMP data is stored little-endian, Arduino is little-endian too.
+// May need to reverse subscript order if porting elsewhere.
+
+uint16_t PImage::read16(File f) {
+ uint16_t result;
+ ((uint8_t *)&result)[0] = f.read(); // LSB
+ ((uint8_t *)&result)[1] = f.read(); // MSB
+ return result;
+}
+
+uint32_t PImage::read32(File f) {
+ uint32_t result;
+ ((uint8_t *)&result)[0] = f.read(); // LSB
+ ((uint8_t *)&result)[1] = f.read();
+ ((uint8_t *)&result)[2] = f.read();
+ ((uint8_t *)&result)[3] = f.read(); // MSB
+ return result;
+}
+
+
+PImage PImage::loadImage(const char * fileName) {
+ File bmpFile;
+ int bmpWidth, bmpHeight; // W+H in pixels
+ uint8_t bmpDepth; // Bit depth (currently must be 24)
+ uint32_t bmpImageoffset; // Start of image data in file
+ uint32_t rowSize; // Not always = bmpWidth; may have padding
+ bool flip = true; // BMP is stored bottom-to-top
+
+
+ // Open requested file on SD card
+ if ((bmpFile = SD.open(fileName)) == NULL) {
+ Serial.print("loadImage: file not found: ");
+ Serial.println(fileName);
+ return PImage(); // load error
+ }
+
+
+
+ // Parse BMP header
+ if(read16(bmpFile) != 0x4D42) { // BMP signature
+ Serial.println("loadImage: file doesn't look like a BMP");
+ return PImage();
+ }
+
+ Serial.print("File size: "); Serial.println(read32(bmpFile));
+ (void)read32(bmpFile); // Read & ignore creator bytes
+ bmpImageoffset = read32(bmpFile); // Start of image data
+ Serial.print("Image Offset: "); Serial.println(bmpImageoffset, DEC);
+ // Read DIB header
+ Serial.print("Header size: "); Serial.println(read32(bmpFile));
+ bmpWidth = read32(bmpFile);
+ bmpHeight = read32(bmpFile);
+ if(read16(bmpFile) != 1) { // # planes -- must be '1'
+ Serial.println("loadImage: invalid n. of planes");
+ return PImage();
+ }
+
+ bmpDepth = read16(bmpFile); // bits per pixel
+ Serial.print("Bit Depth: "); Serial.println(bmpDepth);
+ if((bmpDepth != 24) || (read32(bmpFile) != 0)) { // 0 = uncompressed {
+ Serial.println("loadImage: invalid pixel format");
+ return PImage();
+ }
+
+ Serial.print("Image size: ");
+ Serial.print(bmpWidth);
+ Serial.print('x');
+ Serial.println(bmpHeight);
+
+ // BMP rows are padded (if needed) to 4-byte boundary
+ rowSize = (bmpWidth * 3 + 3) & ~3;
+
+ // If bmpHeight is negative, image is in top-down order.
+ // This is not canon but has been observed in the wild.
+ if(bmpHeight < 0) {
+ bmpHeight = -bmpHeight;
+ flip = false;
+ }
+
+ return PImage(bmpFile, bmpWidth, bmpHeight, bmpDepth, bmpImageoffset, rowSize, flip);
+}
+
+#endif
+
+
+
+#endif