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Diffstat (limited to 'libraries/GSM/GSM3ShieldV1.h')
-rw-r--r-- | libraries/GSM/GSM3ShieldV1.h | 137 |
1 files changed, 137 insertions, 0 deletions
diff --git a/libraries/GSM/GSM3ShieldV1.h b/libraries/GSM/GSM3ShieldV1.h new file mode 100644 index 0000000..db52f7b --- /dev/null +++ b/libraries/GSM/GSM3ShieldV1.h @@ -0,0 +1,137 @@ +/*
+This file is part of the GSM3 communications library for Arduino
+-- Multi-transport communications platform
+-- Fully asynchronous
+-- Includes code for the Arduino-Telefonica GSM/GPRS Shield V1
+-- Voice calls
+-- SMS
+-- TCP/IP connections
+-- HTTP basic clients
+
+This library has been developed by Telefónica Digital - PDI -
+- Physical Internet Lab, as part as its collaboration with
+Arduino and the Open Hardware Community.
+
+September-December 2012
+
+This library is free software; you can redistribute it and/or
+modify it under the terms of the GNU Lesser General Public
+License as published by the Free Software Foundation; either
+version 2.1 of the License, or (at your option) any later version.
+
+This library is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public
+License along with this library; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+The latest version of this library can always be found at
+https://github.com/BlueVia/Official-Arduino
+*/
+#ifndef __GSM3_SHIELDV1__
+#define __GSM3_SHIELDV1__
+
+#include <GSM3MobileNetworkProvider.h>
+#include <GSM3ShieldV1ModemCore.h>
+#include <GSM3ShieldV1BaseProvider.h>
+#include <Arduino.h>
+
+
+class GSM3ShieldV1 : public GSM3MobileNetworkProvider, public GSM3ShieldV1BaseProvider
+{
+ // General code, for modem management
+ private:
+
+ /** Delay inside an interrupt (2 seconds)
+ */
+ void delayInsideInterrupt2seg();
+
+ // Code for SMS Service
+ private:
+
+
+ long commandMillis;
+ bool commandSent;
+
+ const char* pinConfig; //PIN.
+ char* accessPoint; //APN.
+ char* userName; //User.
+ char* passw; //Password.
+ const char* remoteID; //Server.
+
+ char* dataSocket; //Data socket.
+ int local_Port; //Local Port.
+ char* local_IP; //Local IP.
+ int local_IP_Length; //Local IP length.
+
+
+ int socketDataSize; //Size of socket data to be read.
+ int socketDataSizeWritten; //Number of socket data written in buffer not to overflow the buffer
+
+ int socketsAccepted; //Status for remote clients accepted of closed.
+
+ public:
+
+ /** Constructor **/
+ GSM3ShieldV1(bool debug=false);
+
+ /** Manages modem response
+ @param from Initial byte of buffer
+ @param to Final byte of buffer
+ */
+ void manageResponse(byte from, byte to);
+
+ /** Get last command status
+ @return returns 0 if last command is still executing, 1 success, >1 error
+ */
+ int ready(){return GSM3ShieldV1BaseProvider::ready();};
+
+ /** Parse modem response
+ @param rsp Returns true if expected response exists
+ @param string1 Substring expected in response
+ @param string2 Second substring expected in response
+ @return true if parsed successful
+ */
+ bool genericParse_rsp2(bool& rsp, char* string1, char* string2);
+
+ /** Recognize URC
+ @param oldTail
+ @return true if successful
+ */
+ bool recognizeUnsolicitedEvent(byte oldTail);
+
+ /** Receive answer
+ @return true if successful
+ */
+ bool answerReceived();
+
+ /** Receive socket
+ @param id_socket Socket ID
+ @return true if successful
+ */
+ bool socketReceived(int id_socket);
+
+ /** Update active ID sockets
+ @param active Active sockets
+ @param ID Id for update
+ */
+ void update_activeIDsockets (bool active, int ID);
+
+ /** Assign ID to socket
+ @param ID Id to assign to socket
+ @return true if successful
+ */
+ bool assignIDsocket (int& ID);
+
+ /** Close data socket
+ @return true if successful
+ */
+ bool closedDataSocket(); //Flag closed current data socket.
+
+ //bool writeIncomingCalls(char* bufferForCallerId) If isn't zero, doesn't wait calls
+};
+
+#endif
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