diff options
Diffstat (limited to 'libraries/GSM/GSM3MobileServerService.cpp')
-rw-r--r-- | libraries/GSM/GSM3MobileServerService.cpp | 159 |
1 files changed, 159 insertions, 0 deletions
diff --git a/libraries/GSM/GSM3MobileServerService.cpp b/libraries/GSM/GSM3MobileServerService.cpp new file mode 100644 index 0000000..bf76cfc --- /dev/null +++ b/libraries/GSM/GSM3MobileServerService.cpp @@ -0,0 +1,159 @@ +/*
+This file is part of the GSM3 communications library for Arduino
+-- Multi-transport communications platform
+-- Fully asynchronous
+-- Includes code for the Arduino-Telefonica GSM/GPRS Shield V1
+-- Voice calls
+-- SMS
+-- TCP/IP connections
+-- HTTP basic clients
+
+This library has been developed by Telefónica Digital - PDI -
+- Physical Internet Lab, as part as its collaboration with
+Arduino and the Open Hardware Community.
+
+September-December 2012
+
+This library is free software; you can redistribute it and/or
+modify it under the terms of the GNU Lesser General Public
+License as published by the Free Software Foundation; either
+version 2.1 of the License, or (at your option) any later version.
+
+This library is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public
+License along with this library; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+The latest version of this library can always be found at
+https://github.com/BlueVia/Official-Arduino
+*/
+#include <GSM3MobileServerService.h>
+#include <GSM3MobileServerProvider.h>
+#include <GSM3MobileClientProvider.h>
+
+
+#define __TOUTSERVER__ 10000
+#define BUFFERSIZETWEET 100
+
+#define GSM3MOBILESERVERSERVICE_SYNCH 0x01 // 1: TRUE, compatible with other clients 0: FALSE
+
+// While there is only a shield (ShieldV1) we will include it by default
+#include <GSM3ShieldV1ServerProvider.h>
+GSM3ShieldV1ServerProvider theShieldV1ServerProvider;
+
+
+GSM3MobileServerService::GSM3MobileServerService(uint8_t port, bool synch)
+{
+ mySocket=0;
+ _port=port;
+ flags = 0;
+
+ // If synchronous
+ if(synch)
+ flags |= GSM3MOBILESERVERSERVICE_SYNCH;
+}
+
+// Returns 0 if last command is still executing
+// 1 if success
+// >1 if error
+int GSM3MobileServerService::ready()
+{
+ return theGSM3MobileServerProvider->ready();
+}
+
+void GSM3MobileServerService::begin()
+{
+ if(theGSM3MobileServerProvider==0)
+ return;
+ theGSM3MobileServerProvider->connectTCPServer(_port);
+
+ if(flags & GSM3MOBILESERVERSERVICE_SYNCH)
+ waitForAnswer();
+}
+
+GSM3MobileClientService GSM3MobileServerService::available(bool synch)
+{
+ int newSocket;
+ // In case we are debugging, we'll need to force a look at the buffer
+ ready();
+
+ newSocket=theGSM3MobileServerProvider->getNewOccupiedSocketAsServer();
+
+ // Instatiate new client. If we are synch, the client is synchronous/blocking
+ GSM3MobileClientService client((uint8_t)(newSocket), (flags & GSM3MOBILESERVERSERVICE_SYNCH));
+
+ return client;
+}
+
+size_t GSM3MobileServerService::write(uint8_t c)
+{
+// Adapt to the new, lean implementation
+// theGSM3MobileServerProvider->writeSocket(c);
+ return 1;
+}
+
+void GSM3MobileServerService::beginWrite()
+{
+// Adapt to the new, lean implementation
+// theGSM3MobileServerProvider->beginWriteSocket(local1Remote0, mySocket);
+}
+
+size_t GSM3MobileServerService::write(const uint8_t* buf)
+{
+// Adapt to the new, lean implementation
+// theGSM3MobileServerProvider->writeSocket((const char*)(buf));
+ return strlen((const char*)buf);
+}
+
+size_t GSM3MobileServerService::write(const uint8_t* buf, size_t sz)
+{
+// Adapt to the new, lean implementation
+// theGSM3MobileServerProvider->writeSocket((const char*)(buf));
+}
+
+void GSM3MobileServerService::endWrite()
+{
+// Adapt to the new, lean implementation
+// theGSM3MobileServerProvider->endWriteSocket();
+}
+
+void GSM3MobileServerService::stop()
+{
+
+ // Review, should be the server?
+ theGSM3MobileClientProvider->disconnectTCP(local1Remote0, mySocket);
+ if(flags & GSM3MOBILESERVERSERVICE_SYNCH)
+ waitForAnswer();
+ theGSM3MobileClientProvider->releaseSocket(mySocket);
+ mySocket = -1;
+}
+
+
+/*int GSM3MobileServerService::getIP(char* LocalIP, int LocalIPlength)
+{
+ return theGSM3MobileServerProvider->getIP(LocalIP, LocalIPlength);
+}*/
+
+int GSM3MobileServerService::waitForAnswer()
+{
+ unsigned long m;
+ m=millis();
+ int res;
+
+ while(((millis()-m)< __TOUTSERVER__ )&&(ready()==0))
+ delay(10);
+
+ res=ready();
+
+ // If we get something different from a 1, we are having a problem
+ if(res!=1)
+ res=0;
+
+ return res;
+}
+
+
|