diff options
Diffstat (limited to 'libraries/GSM/GSM3MobileClientService.cpp')
-rw-r--r-- | libraries/GSM/GSM3MobileClientService.cpp | 260 |
1 files changed, 0 insertions, 260 deletions
diff --git a/libraries/GSM/GSM3MobileClientService.cpp b/libraries/GSM/GSM3MobileClientService.cpp deleted file mode 100644 index a913f54..0000000 --- a/libraries/GSM/GSM3MobileClientService.cpp +++ /dev/null @@ -1,260 +0,0 @@ -/*
-This file is part of the GSM3 communications library for Arduino
--- Multi-transport communications platform
--- Fully asynchronous
--- Includes code for the Arduino-Telefonica GSM/GPRS Shield V1
--- Voice calls
--- SMS
--- TCP/IP connections
--- HTTP basic clients
-
-This library has been developed by Telefónica Digital - PDI -
-- Physical Internet Lab, as part as its collaboration with
-Arduino and the Open Hardware Community.
-
-September-December 2012
-
-This library is free software; you can redistribute it and/or
-modify it under the terms of the GNU Lesser General Public
-License as published by the Free Software Foundation; either
-version 2.1 of the License, or (at your option) any later version.
-
-This library is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-Lesser General Public License for more details.
-
-You should have received a copy of the GNU Lesser General Public
-License along with this library; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-
-The latest version of this library can always be found at
-https://github.com/BlueVia/Official-Arduino
-*/
-#include <GSM3MobileClientService.h>
-#include <GSM3MobileClientProvider.h>
-#include <Arduino.h>
-
-// While there is only a shield (ShieldV1) we will include it by default
-#include <GSM3ShieldV1ClientProvider.h>
-GSM3ShieldV1ClientProvider theShieldV1ClientProvider;
-
-
-#define GSM3MOBILECLIENTSERVICE_CLIENT 0x01 // 1: This side is Client. 0: This side is Server
-#define GSM3MOBILECLIENTSERVICE_WRITING 0x02 // 1: TRUE 0: FALSE
-#define GSM3MOBILECLIENTSERVICE_SYNCH 0x04 // 1: TRUE, compatible with other clients 0: FALSE
-
-#define __TOUTBEGINWRITE__ 10000
-
-
-GSM3MobileClientService::GSM3MobileClientService(bool synch)
-{
- flags = GSM3MOBILECLIENTSERVICE_CLIENT;
- if(synch)
- flags |= GSM3MOBILECLIENTSERVICE_SYNCH;
- mySocket=255;
-}
-
-GSM3MobileClientService::GSM3MobileClientService(int socket, bool synch)
-{
- // We are creating a socket on an existing, occupied one.
- flags=0;
- if(synch)
- flags |= GSM3MOBILECLIENTSERVICE_SYNCH;
- mySocket=socket;
- theGSM3MobileClientProvider->getSocket(socket);
-
-}
-
-// Returns 0 if last command is still executing
-// 1 if success
-// >1 if error
-int GSM3MobileClientService::ready()
-{
- return theGSM3MobileClientProvider->ready();
-}
-
-int GSM3MobileClientService::connect(IPAddress add, uint16_t port)
-{
- if(theGSM3MobileClientProvider==0)
- return 2;
-
- // TODO: ask for the socket id
- mySocket=theGSM3MobileClientProvider->getSocket();
-
- if(mySocket<0)
- return 2;
-
- int res=theGSM3MobileClientProvider->connectTCPClient(add, port, mySocket);
- if(flags & GSM3MOBILECLIENTSERVICE_SYNCH)
- res=waitForAnswer();
-
- return res;
-};
-
-int GSM3MobileClientService::connect(const char *host, uint16_t port)
-{
-
- if(theGSM3MobileClientProvider==0)
- return 2;
- // TODO: ask for the socket id
- mySocket=theGSM3MobileClientProvider->getSocket();
-
- if(mySocket<0)
- return 2;
-
- int res=theGSM3MobileClientProvider->connectTCPClient(host, port, mySocket);
- if(flags & GSM3MOBILECLIENTSERVICE_SYNCH)
- res=waitForAnswer();
-
- return res;
-}
-
-int GSM3MobileClientService::waitForAnswer()
-{
- unsigned long m;
- m=millis();
- int res;
-
- while(((millis()-m)< __TOUTBEGINWRITE__ )&&(ready()==0))
- delay(100);
-
- res=ready();
-
- // If we get something different from a 1, we are having a problem
- if(res!=1)
- res=0;
-
- return res;
-}
-
-void GSM3MobileClientService::beginWrite(bool sync)
-{
- flags |= GSM3MOBILECLIENTSERVICE_WRITING;
- theGSM3MobileClientProvider->beginWriteSocket(flags & GSM3MOBILECLIENTSERVICE_CLIENT, mySocket);
- if(sync)
- waitForAnswer();
-}
-
-size_t GSM3MobileClientService::write(uint8_t c)
-{
- if(!(flags & GSM3MOBILECLIENTSERVICE_WRITING))
- beginWrite(true);
- theGSM3MobileClientProvider->writeSocket(c);
- return 1;
-}
-
-size_t GSM3MobileClientService::write(const uint8_t* buf)
-{
- if(!(flags & GSM3MOBILECLIENTSERVICE_WRITING))
- beginWrite(true);
- theGSM3MobileClientProvider->writeSocket((const char*)(buf));
- return strlen((const char*)buf);
-}
-
-size_t GSM3MobileClientService::write(const uint8_t* buf, size_t sz)
-{
- if(!(flags & GSM3MOBILECLIENTSERVICE_WRITING))
- beginWrite(true);
- for(int i=0;i<sz;i++)
- theGSM3MobileClientProvider->writeSocket(buf[i]);
- return sz;
-}
-
-void GSM3MobileClientService::endWrite(bool sync)
-{
- flags ^= GSM3MOBILECLIENTSERVICE_WRITING;
- theGSM3MobileClientProvider->endWriteSocket();
- if(sync)
- waitForAnswer();
-}
-
-uint8_t GSM3MobileClientService::connected()
-{
- if(mySocket==255)
- return 0;
- return theGSM3MobileClientProvider->getStatusSocketClient(mySocket);
-}
-
-GSM3MobileClientService::operator bool()
-{
- return connected()==1;
-};
-
-int GSM3MobileClientService::available()
-{
- int res;
-
- // Even if not connected, we are looking for available data
-
- if(flags & GSM3MOBILECLIENTSERVICE_WRITING)
- endWrite(true);
-
- res=theGSM3MobileClientProvider->availableSocket(flags & GSM3MOBILECLIENTSERVICE_CLIENT,mySocket);
- if(flags & GSM3MOBILECLIENTSERVICE_SYNCH)
- res=waitForAnswer();
-
- return res;
-}
-
-int GSM3MobileClientService::read(uint8_t *buf, size_t size)
-{
- int i;
- uint8_t c;
-
- for(i=0;i<size;i++)
- {
- c=read();
- if(c==0)
- break;
- buf[i]=c;
- }
-
- return i;
-/* This is the old implementation, testing a simpler one
- int res;
- // If we were writing, just stop doing it.
- if(flags & GSM3MOBILECLIENTSERVICE_WRITING)
- endWrite(true);
- res=theGSM3MobileClientProvider->readSocket(flags & GSM3MOBILECLIENTSERVICE_CLIENT, (char *)(buf), size, mySocket);
-
- return res;
-*/
-}
-
-int GSM3MobileClientService::read()
-{
- if(flags & GSM3MOBILECLIENTSERVICE_WRITING)
- endWrite(true);
- int c=theGSM3MobileClientProvider->readSocket();
- return c;
-}
-
-int GSM3MobileClientService::peek()
-{
- if(flags & GSM3MOBILECLIENTSERVICE_WRITING)
- endWrite(true);
- return theGSM3MobileClientProvider->peekSocket(/*mySocket, false*/);
-}
-
-void GSM3MobileClientService::flush()
-{
- if(flags & GSM3MOBILECLIENTSERVICE_WRITING)
- endWrite(true);
- theGSM3MobileClientProvider->flushSocket(/*mySocket*/);
- if(flags & GSM3MOBILECLIENTSERVICE_SYNCH)
- waitForAnswer();
-
-}
-
-void GSM3MobileClientService::stop()
-{
- if(flags & GSM3MOBILECLIENTSERVICE_WRITING)
- endWrite(true);
- theGSM3MobileClientProvider->disconnectTCP(flags & GSM3MOBILECLIENTSERVICE_CLIENT, mySocket);
- theGSM3MobileClientProvider->releaseSocket(mySocket);
- mySocket = 0;
- if(flags & GSM3MOBILECLIENTSERVICE_SYNCH)
- waitForAnswer();
-}
-
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