diff options
Diffstat (limited to 'libraries/Esplora/Beginners/EsploraJoystickMouse')
| -rw-r--r-- | libraries/Esplora/Beginners/EsploraJoystickMouse/EsploraJoystickMouse.ino | 50 | 
1 files changed, 0 insertions, 50 deletions
| diff --git a/libraries/Esplora/Beginners/EsploraJoystickMouse/EsploraJoystickMouse.ino b/libraries/Esplora/Beginners/EsploraJoystickMouse/EsploraJoystickMouse.ino deleted file mode 100644 index 8d9260e..0000000 --- a/libraries/Esplora/Beginners/EsploraJoystickMouse/EsploraJoystickMouse.ino +++ /dev/null @@ -1,50 +0,0 @@ -/* -  Esplora Joystick Mouse -  - This  sketch shows you how to read the joystick and use it to control the movement - of the cursor on your computer.  You're making your Esplora into a mouse! -  - WARNING: this sketch will take over your mouse movement. If you lose control - of your mouse do the following: - 1) unplug the Esplora. - 2) open the EsploraBlink sketch - 3) hold the reset button down while plugging your Esplora back in - 4) while holding reset, click "Upload" - 5) when you see the message "Done compiling", release the reset button. -  - This will stop your Esplora from controlling your mouse while you upload a sketch - that doesn't take control of the mouse. -  - Created on 22 Dec 2012 - by Tom Igoe -  - This example is in the public domain. - */ - -#include <Esplora.h> - -void setup() -{ -  Serial.begin(9600);       // initialize serial communication with your computer -  Mouse.begin();            // take control of the mouse -}  - -void loop() -{ -  int xValue = Esplora.readJoystickX();        // read the joystick's X position -  int yValue = Esplora.readJoystickY();        // read the joystick's Y position -  int button = Esplora.readJoystickSwitch();   // read the joystick pushbutton -  Serial.print("Joystick X: ");                // print a label for the X value -  Serial.print(xValue);                        // print the X value -  Serial.print("\tY: ");                       // print a tab character and a label for the Y value -  Serial.print(yValue);                        // print the Y value -  Serial.print("\tButton: ");                  // print a tab character and a label for the button -  Serial.print(button);                        // print the button value - -  int mouseX = map( xValue,-512, 512, 10, -10);  // map the X value to a range of movement for the mouse X -  int mouseY = map( yValue,-512, 512, -10, 10);  // map the Y value to a range of movement for the mouse Y -  Mouse.move(mouseX, mouseY, 0);                 // move the mouse -   -  delay(10);                                  // a short delay before moving again -} - | 
