diff options
author | Cristian Maglie <c.maglie@bug.st> | 2013-05-29 18:30:36 +0200 |
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committer | Cristian Maglie <c.maglie@bug.st> | 2013-05-29 18:30:36 +0200 |
commit | d90fcca5839d13d57ed527d4009b78d22dafbde7 (patch) | |
tree | 768b98af21e5075846184dd3de41ae0c22e75e20 /libraries/TFT/utility/Adafruit_GFX.h | |
parent | 7207108255a772474b322151cb0fd113e8030afe (diff) | |
parent | ef4e8c65373f531ce6d37ff226a21fc9b358ff29 (diff) |
Merged 1.0.5
Diffstat (limited to 'libraries/TFT/utility/Adafruit_GFX.h')
-rw-r--r-- | libraries/TFT/utility/Adafruit_GFX.h | 367 |
1 files changed, 367 insertions, 0 deletions
diff --git a/libraries/TFT/utility/Adafruit_GFX.h b/libraries/TFT/utility/Adafruit_GFX.h new file mode 100644 index 0000000..b49aa0f --- /dev/null +++ b/libraries/TFT/utility/Adafruit_GFX.h @@ -0,0 +1,367 @@ +/****************************************************************** + This is the core graphics library for all our displays, providing + basic graphics primitives (points, lines, circles, etc.). It needs + to be paired with a hardware-specific library for each display + device we carry (handling the lower-level functions). + + Adafruit invests time and resources providing this open + source code, please support Adafruit and open-source hardware + by purchasing products from Adafruit! + + Written by Limor Fried/Ladyada for Adafruit Industries. + Processing-like API written by Enrico Gueli for Officine Arduino. + BSD license, check license.txt for more information. + All text above must be included in any redistribution. + ******************************************************************/ + +#ifndef _ADAFRUIT_GFX_H +#define _ADAFRUIT_GFX_H + +#if ARDUINO >= 100 + #include "Arduino.h" + #include "Print.h" +#else + #include "WProgram.h" +#endif + +/* + * This library can work with or without the presence of an SD + * reading library (to load images). At the moment, only the + * Arduino SD library is supported; it is included in + * standard Arduino libraries. + * + * The presence of the SD library is detected by looking at the + * __SD_H__ preprocessor variable, defined into + * Arduino SD library to avoid double inclusion. This means + * that in order to use the image-related API of Adafruit_GFX, + * SD.h *must* be included before Adafruit_GFX. + * + * The bottom part of this include file contains the actual image + * loading code; if it was in a separate .cpp file, there were no + * way to check if the SD library was present or not. + * + * A partial solution was to include SD.h anyway, see if that works + * (i.e. it is found in the include search path) and act accordingly. + * But this solution relied on the preprocessor to issue only a + * warning when an include file is not found. Avr-gcc, used for + * Arduino 8-bit MCUs, does that, but the standard gcc-4.4, used for + * Arduino Due, issues a fatal error and stops compilation. + * + * The best solution so far is to put the code here. It works if this + * include is used only in one .cpp file in the build (this is the + * case of most Arduino sketches); if used in multiple .cpp files, + * the linker may complain about duplicate definitions. + * + */ + +#if defined(__SD_H__) // Arduino SD library +# include "PImage.h" +#else +# warning "The SD library was not found. loadImage() and image() won't be supported." +#endif + +#define swap(a, b) { int16_t t = a; a = b; b = t; } + +/* TODO +enum RectMode { + CORNER, + CORNERS, + RADIUS, + CENTER +}; +*/ + +typedef uint16_t color; + +class Adafruit_GFX : public Print { + public: + + //Adafruit_GFX(); + // i have no idea why we have to formally call the constructor. kinda sux + void constructor(int16_t w, int16_t h); + + // this must be defined by the subclass + virtual void drawPixel(int16_t x, int16_t y, uint16_t color); + virtual void invertDisplay(boolean i); + + // these are 'generic' drawing functions, so we can share them! + virtual void drawLine(int16_t x0, int16_t y0, int16_t x1, int16_t y1, + uint16_t color); + virtual void drawFastVLine(int16_t x, int16_t y, int16_t h, uint16_t color); + virtual void drawFastHLine(int16_t x, int16_t y, int16_t w, uint16_t color); + virtual void drawRect(int16_t x, int16_t y, int16_t w, int16_t h, + uint16_t color); + virtual void fillRect(int16_t x, int16_t y, int16_t w, int16_t h, + uint16_t color); + virtual void fillScreen(uint16_t color); + + void drawCircle(int16_t x0, int16_t y0, int16_t r, uint16_t color); + void drawCircleHelper(int16_t x0, int16_t y0, + int16_t r, uint8_t cornername, uint16_t color); + void fillCircle(int16_t x0, int16_t y0, int16_t r, uint16_t color); + void fillCircleHelper(int16_t x0, int16_t y0, int16_t r, + uint8_t cornername, int16_t delta, uint16_t color); + + void drawTriangle(int16_t x0, int16_t y0, int16_t x1, int16_t y1, + int16_t x2, int16_t y2, uint16_t color); + void fillTriangle(int16_t x0, int16_t y0, int16_t x1, int16_t y1, + int16_t x2, int16_t y2, uint16_t color); + void drawRoundRect(int16_t x0, int16_t y0, int16_t w, int16_t h, + int16_t radius, uint16_t color); + void fillRoundRect(int16_t x0, int16_t y0, int16_t w, int16_t h, + int16_t radius, uint16_t color); + + void drawBitmap(int16_t x, int16_t y, + const uint8_t *bitmap, int16_t w, int16_t h, + uint16_t color); + void drawChar(int16_t x, int16_t y, unsigned char c, + uint16_t color, uint16_t bg, uint8_t size); +#if ARDUINO >= 100 + virtual size_t write(uint8_t); +#else + virtual void write(uint8_t); +#endif + void setCursor(int16_t x, int16_t y); + void setTextColor(uint16_t c); + void setTextColor(uint16_t c, uint16_t bg); + void setTextSize(uint8_t s); + void setTextWrap(boolean w); + + int16_t height(void); + int16_t width(void); + + void setRotation(uint8_t r); + uint8_t getRotation(void); + + + /* + * Processing-like graphics primitives + */ + + /// transforms a color in 16-bit form given the RGB components. + /// The default implementation makes a 5-bit red, a 6-bit + /// green and a 5-bit blue (MSB to LSB). Devices that use + /// different scheme should override this. + virtual uint16_t newColor(uint8_t red, uint8_t green, uint8_t blue); + + + // http://processing.org/reference/background_.html + void background(uint8_t red, uint8_t green, uint8_t blue); + void background(color c); + + // http://processing.org/reference/fill_.html + void fill(uint8_t red, uint8_t green, uint8_t blue); + void fill(color c); + + // http://processing.org/reference/noFill_.html + void noFill(); + + // http://processing.org/reference/stroke_.html + void stroke(uint8_t red, uint8_t green, uint8_t blue); + void stroke(color c); + + // http://processing.org/reference/noStroke_.html + void noStroke(); + + void text (const char * text, int16_t x, int16_t y); + void textWrap(const char * text, int16_t x, int16_t y); + + void textSize(uint8_t size); + + // similar to ellipse() in Processing, but with + // a single radius. + // http://processing.org/reference/ellipse_.html + void circle(int16_t x, int16_t y, int16_t r); + + void point(int16_t x, int16_t y); + + void line(int16_t x1, int16_t y1, int16_t x2, int16_t y2); + + void quad(int16_t x1, int16_t y1, int16_t x2, int16_t y2, int16_t x3, int16_t y3, int16_t x4, int16_t y4); + + void rect(int16_t x, int16_t y, int16_t width, int16_t height); + + void rect(int16_t x, int16_t y, int16_t width, int16_t height, int16_t radius); + + void triangle(int16_t x1, int16_t y1, int16_t x2, int16_t y2, int16_t x3, int16_t y3); + + /* TODO + void rectMode(RectMode mode); + + void pushStyle(); + void popStyle(); + */ + +#if defined(__SD_H__) // Arduino SD library + PImage loadImage(const char * fileName) { return PImage::loadImage(fileName); } + + void image(PImage & img, uint16_t x, uint16_t y); +#endif + + protected: + int16_t WIDTH, HEIGHT; // this is the 'raw' display w/h - never changes + int16_t _width, _height; // dependent on rotation + int16_t cursor_x, cursor_y; + uint16_t textcolor, textbgcolor; + uint8_t textsize; + uint8_t rotation; + boolean wrap; // If set, 'wrap' text at right edge of display + + /* + * Processing-style graphics state + */ + + color strokeColor; + bool useStroke; + color fillColor; + bool useFill; +}; + +#if defined(__SD_H__) // Arduino SD library + +#define BUFFPIXEL 20 + +void Adafruit_GFX::image(PImage & img, uint16_t x, uint16_t y) { + int w, h, row, col; + uint8_t r, g, b; + uint32_t pos = 0; + uint8_t sdbuffer[3*BUFFPIXEL]; // pixel buffer (R+G+B per pixel) + uint8_t buffidx = sizeof(sdbuffer); // Current position in sdbuffer + + // Crop area to be loaded + w = img._bmpWidth; + h = img._bmpHeight; + if((x+w-1) >= width()) w = width() - x; + if((y+h-1) >= height()) h = height() - y; + + /* + // Set TFT address window to clipped image bounds + setAddrWindow(x, y, x+w-1, y+h-1); + */ + + for (row=0; row<h; row++) { // For each scanline... + // Seek to start of scan line. It might seem labor- + // intensive to be doing this on every line, but this + // method covers a lot of gritty details like cropping + // and scanline padding. Also, the seek only takes + // place if the file position actually needs to change + // (avoids a lot of cluster math in SD library). + if(img._flip) // Bitmap is stored bottom-to-top order (normal BMP) + pos = img._bmpImageoffset + (img._bmpHeight - 1 - row) * img._rowSize; + else // Bitmap is stored top-to-bottom + pos = img._bmpImageoffset + row * img._rowSize; + if(img._bmpFile.position() != pos) { // Need seek? + img._bmpFile.seek(pos); + buffidx = sizeof(sdbuffer); // Force buffer reload + } + + for (col=0; col<w; col++) { // For each pixel... + // Time to read more pixel data? + if (buffidx >= sizeof(sdbuffer)) { // Indeed + img._bmpFile.read(sdbuffer, sizeof(sdbuffer)); + buffidx = 0; // Set index to beginning + } + + // Convert pixel from BMP to TFT format, push to display + b = sdbuffer[buffidx++]; + g = sdbuffer[buffidx++]; + r = sdbuffer[buffidx++]; + //pushColor(tft.Color565(r,g,b)); + drawPixel(x + col, y + row, newColor(r, g, b)); + + } // end pixel + } // end scanline + +} + + + + +// These read 16- and 32-bit types from the SD card file. +// BMP data is stored little-endian, Arduino is little-endian too. +// May need to reverse subscript order if porting elsewhere. + +uint16_t PImage::read16(File f) { + uint16_t result; + ((uint8_t *)&result)[0] = f.read(); // LSB + ((uint8_t *)&result)[1] = f.read(); // MSB + return result; +} + +uint32_t PImage::read32(File f) { + uint32_t result; + ((uint8_t *)&result)[0] = f.read(); // LSB + ((uint8_t *)&result)[1] = f.read(); + ((uint8_t *)&result)[2] = f.read(); + ((uint8_t *)&result)[3] = f.read(); // MSB + return result; +} + + +PImage PImage::loadImage(const char * fileName) { + File bmpFile; + int bmpWidth, bmpHeight; // W+H in pixels + uint8_t bmpDepth; // Bit depth (currently must be 24) + uint32_t bmpImageoffset; // Start of image data in file + uint32_t rowSize; // Not always = bmpWidth; may have padding + bool flip = true; // BMP is stored bottom-to-top + + + // Open requested file on SD card + if ((bmpFile = SD.open(fileName)) == NULL) { + Serial.print("loadImage: file not found: "); + Serial.println(fileName); + return PImage(); // load error + } + + + + // Parse BMP header + if(read16(bmpFile) != 0x4D42) { // BMP signature + Serial.println("loadImage: file doesn't look like a BMP"); + return PImage(); + } + + Serial.print("File size: "); Serial.println(read32(bmpFile)); + (void)read32(bmpFile); // Read & ignore creator bytes + bmpImageoffset = read32(bmpFile); // Start of image data + Serial.print("Image Offset: "); Serial.println(bmpImageoffset, DEC); + // Read DIB header + Serial.print("Header size: "); Serial.println(read32(bmpFile)); + bmpWidth = read32(bmpFile); + bmpHeight = read32(bmpFile); + if(read16(bmpFile) != 1) { // # planes -- must be '1' + Serial.println("loadImage: invalid n. of planes"); + return PImage(); + } + + bmpDepth = read16(bmpFile); // bits per pixel + Serial.print("Bit Depth: "); Serial.println(bmpDepth); + if((bmpDepth != 24) || (read32(bmpFile) != 0)) { // 0 = uncompressed { + Serial.println("loadImage: invalid pixel format"); + return PImage(); + } + + Serial.print("Image size: "); + Serial.print(bmpWidth); + Serial.print('x'); + Serial.println(bmpHeight); + + // BMP rows are padded (if needed) to 4-byte boundary + rowSize = (bmpWidth * 3 + 3) & ~3; + + // If bmpHeight is negative, image is in top-down order. + // This is not canon but has been observed in the wild. + if(bmpHeight < 0) { + bmpHeight = -bmpHeight; + flip = false; + } + + return PImage(bmpFile, bmpWidth, bmpHeight, bmpDepth, bmpImageoffset, rowSize, flip); +} + +#endif + + + +#endif |