diff options
author | Cristian Maglie <c.maglie@bug.st> | 2013-08-08 16:43:19 +0200 |
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committer | Cristian Maglie <c.maglie@bug.st> | 2013-08-08 16:43:19 +0200 |
commit | a8193ed933d9c9954cefbfb541cde56770ab5b74 (patch) | |
tree | 80796833fecca5d7426f1d09f7ac9870bab5f062 /libraries/Robot_Control/Adafruit_GFX.h | |
parent | a4c9fee673342304a5b12f7f2f7f9ecb9cb26d30 (diff) | |
parent | 5527c44aa443b20d63cf7a276180a36695233924 (diff) |
Merge branch 'ide-1.5.x-library-to-new-format' into ide-1.5.x
Diffstat (limited to 'libraries/Robot_Control/Adafruit_GFX.h')
-rw-r--r-- | libraries/Robot_Control/Adafruit_GFX.h | 190 |
1 files changed, 0 insertions, 190 deletions
diff --git a/libraries/Robot_Control/Adafruit_GFX.h b/libraries/Robot_Control/Adafruit_GFX.h deleted file mode 100644 index 1f6b8d8..0000000 --- a/libraries/Robot_Control/Adafruit_GFX.h +++ /dev/null @@ -1,190 +0,0 @@ -/****************************************************************** - This is the core graphics library for all our displays, providing - basic graphics primitives (points, lines, circles, etc.). It needs - to be paired with a hardware-specific library for each display - device we carry (handling the lower-level functions). - - Adafruit invests time and resources providing this open - source code, please support Adafruit and open-source hardware - by purchasing products from Adafruit! - - Written by Limor Fried/Ladyada for Adafruit Industries. - BSD license, check license.txt for more information. - All text above must be included in any redistribution. - ******************************************************************/ - -#ifndef _ADAFRUIT_GFX_H -#define _ADAFRUIT_GFX_H - -#if ARDUINO >= 100 - #include "Arduino.h" - #include "Print.h" -#else - #include "WProgram.h" -#endif - -//#include "PImage.h" - -#define swap(a, b) { int16_t t = a; a = b; b = t; } - -/* TODO -enum RectMode { - CORNER, - CORNERS, - RADIUS, - CENTER -}; -*/ - -typedef uint16_t color; - -class Adafruit_GFX : public Print { - public: - - //Adafruit_GFX(); - // i have no idea why we have to formally call the constructor. kinda sux - void constructor(int16_t w, int16_t h); - - // this must be defined by the subclass - virtual void drawPixel(int16_t x, int16_t y, uint16_t color); - virtual void invertDisplay(boolean i); - - // these are 'generic' drawing functions, so we can share them! - virtual void drawLine(int16_t x0, int16_t y0, int16_t x1, int16_t y1, - uint16_t color); - virtual void drawFastVLine(int16_t x, int16_t y, int16_t h, uint16_t color); - virtual void drawFastHLine(int16_t x, int16_t y, int16_t w, uint16_t color); - virtual void drawRect(int16_t x, int16_t y, int16_t w, int16_t h, - uint16_t color); - virtual void fillRect(int16_t x, int16_t y, int16_t w, int16_t h, - uint16_t color); - virtual void fillScreen(uint16_t color); - - void drawCircle(int16_t x0, int16_t y0, int16_t r, uint16_t color); - void drawCircleHelper(int16_t x0, int16_t y0, - int16_t r, uint8_t cornername, uint16_t color); - void fillCircle(int16_t x0, int16_t y0, int16_t r, uint16_t color); - void fillCircleHelper(int16_t x0, int16_t y0, int16_t r, - uint8_t cornername, int16_t delta, uint16_t color); - - void drawTriangle(int16_t x0, int16_t y0, int16_t x1, int16_t y1, - int16_t x2, int16_t y2, uint16_t color); - void fillTriangle(int16_t x0, int16_t y0, int16_t x1, int16_t y1, - int16_t x2, int16_t y2, uint16_t color); - void drawRoundRect(int16_t x0, int16_t y0, int16_t w, int16_t h, - int16_t radius, uint16_t color); - void fillRoundRect(int16_t x0, int16_t y0, int16_t w, int16_t h, - int16_t radius, uint16_t color); - - void drawBitmap(int16_t x, int16_t y, - const uint8_t *bitmap, int16_t w, int16_t h, - uint16_t color); - void drawChar(int16_t x, int16_t y, unsigned char c, - uint16_t color, uint16_t bg, uint8_t size); -#if ARDUINO >= 100 - virtual size_t write(uint8_t); -#else - virtual void write(uint8_t); -#endif - void setCursor(int16_t x, int16_t y); - void setTextColor(uint16_t c); - void setTextColor(uint16_t c, uint16_t bg); - void setTextSize(uint8_t s); - void setTextWrap(boolean w); - - int16_t height(void); - int16_t width(void); - - void setRotation(uint8_t r); - uint8_t getRotation(void); - - - /* - * Processing-like graphics primitives - */ - - /// transforms a color in 16-bit form given the RGB components. - /// The default implementation makes a 5-bit red, a 6-bit - /// green and a 5-bit blue (MSB to LSB). Devices that use - /// different scheme should override this. - virtual uint16_t newColor(uint8_t red, uint8_t green, uint8_t blue); - - - // http://processing.org/reference/background_.html - void background(uint8_t red, uint8_t green, uint8_t blue); - void background(color c); - - // http://processing.org/reference/fill_.html - void fill(uint8_t red, uint8_t green, uint8_t blue); - void fill(color c); - - // http://processing.org/reference/noFill_.html - void noFill(); - - // http://processing.org/reference/stroke_.html - void stroke(uint8_t red, uint8_t green, uint8_t blue); - void stroke(color c); - - // http://processing.org/reference/noStroke_.html - void noStroke(); - - void text(const char * text, int16_t x, int16_t y); - void text(int value, uint8_t posX, uint8_t posY); - void text(long value, uint8_t posX, uint8_t posY); - void text(char value, uint8_t posX, uint8_t posY); - - void textWrap(const char * text, int16_t x, int16_t y); - - void textSize(uint8_t size); - - // similar to ellipse() in Processing, but with - // a single radius. - // http://processing.org/reference/ellipse_.html - void circle(int16_t x, int16_t y, int16_t r); - - void point(int16_t x, int16_t y); - - void line(int16_t x1, int16_t y1, int16_t x2, int16_t y2); - - void quad(int16_t x1, int16_t y1, int16_t x2, int16_t y2, int16_t x3, int16_t y3, int16_t x4, int16_t y4); - - void rect(int16_t x, int16_t y, int16_t width, int16_t height); - - void rect(int16_t x, int16_t y, int16_t width, int16_t height, int16_t radius); - - void triangle(int16_t x1, int16_t y1, int16_t x2, int16_t y2, int16_t x3, int16_t y3); - - /* TODO - void rectMode(RectMode mode); - - void pushStyle(); - void popStyle(); - */ - -// PImage loadImage(const char * fileName) { return PImage::loadImage(fileName); } - -// void image(PImage & img, uint16_t x, uint16_t y); - - protected: - int16_t WIDTH, HEIGHT; // this is the 'raw' display w/h - never changes - int16_t _width, _height; // dependent on rotation - int16_t cursor_x, cursor_y; - uint16_t textcolor, textbgcolor; - uint8_t textsize; - uint8_t rotation; - boolean wrap; // If set, 'wrap' text at right edge of display - - /* - * Processing-style graphics state - */ - - color strokeColor; - bool useStroke; - color fillColor; - bool useFill; -}; - - - - -#endif |