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authorCristian Maglie <c.maglie@bug.st>2012-01-04 15:14:51 +0100
committerCristian Maglie <c.maglie@bug.st>2012-01-04 15:14:51 +0100
commit8c2b5b979a75d109ae7cc306afc50d7ffe1e0366 (patch)
tree19ac8d91c7209397e7dc890b432a254ae9a7cd62 /libraries/Ethernet/examples/DnsWebClient
parentbe52c95820400d48e47615232d3c38236166fad3 (diff)
Moved libraries folder inside platform folder. Now libraries and examples are searched per board/platform
Diffstat (limited to 'libraries/Ethernet/examples/DnsWebClient')
-rw-r--r--libraries/Ethernet/examples/DnsWebClient/DnsWebClient.ino76
1 files changed, 76 insertions, 0 deletions
diff --git a/libraries/Ethernet/examples/DnsWebClient/DnsWebClient.ino b/libraries/Ethernet/examples/DnsWebClient/DnsWebClient.ino
new file mode 100644
index 0000000..5c7a53a
--- /dev/null
+++ b/libraries/Ethernet/examples/DnsWebClient/DnsWebClient.ino
@@ -0,0 +1,76 @@
+/*
+ DNS and DHCP-based Web client
+
+ This sketch connects to a website (http://www.google.com)
+ using an Arduino Wiznet Ethernet shield.
+
+ Circuit:
+ * Ethernet shield attached to pins 10, 11, 12, 13
+
+ created 18 Dec 2009
+ by David A. Mellis
+ modified 12 April 2011
+ by Tom Igoe, based on work by Adrian McEwen
+
+ */
+
+#include <SPI.h>
+#include <Ethernet.h>
+
+// Enter a MAC address for your controller below.
+// Newer Ethernet shields have a MAC address printed on a sticker on the shield
+byte mac[] = { 0x00, 0xAA, 0xBB, 0xCC, 0xDE, 0x02 };
+char serverName[] = "www.google.com";
+
+// Initialize the Ethernet client library
+// with the IP address and port of the server
+// that you want to connect to (port 80 is default for HTTP):
+EthernetClient client;
+
+void setup() {
+ // start the serial library:
+ Serial.begin(9600);
+ // start the Ethernet connection:
+ if (Ethernet.begin(mac) == 0) {
+ Serial.println("Failed to configure Ethernet using DHCP");
+ // no point in carrying on, so do nothing forevermore:
+ while(true);
+ }
+ // give the Ethernet shield a second to initialize:
+ delay(1000);
+ Serial.println("connecting...");
+
+ // if you get a connection, report back via serial:
+
+ if (client.connect(serverName, 80)) {
+ Serial.println("connected");
+ // Make a HTTP request:
+ client.println("GET /search?q=arduino HTTP/1.0");
+ client.println();
+ }
+ else {
+ // kf you didn't get a connection to the server:
+ Serial.println("connection failed");
+ }
+}
+
+void loop()
+{
+ // if there are incoming bytes available
+ // from the server, read them and print them:
+ if (client.available()) {
+ char c = client.read();
+ Serial.print(c);
+ }
+
+ // if the server's disconnected, stop the client:
+ if (!client.connected()) {
+ Serial.println();
+ Serial.println("disconnecting.");
+ client.stop();
+
+ // do nothing forevermore:
+ while(true);
+ }
+}
+