From 75c7e29d69648186a6b382ff5b8b4a1315f196b9 Mon Sep 17 00:00:00 2001 From: HampusM Date: Mon, 28 Mar 2022 12:36:51 +0200 Subject: fix: decrease default minimum deadzone --- ProjectSettings/EditorBuildSettings.asset | 3 ++- ProjectSettings/ProjectSettings.asset | 3 ++- 2 files changed, 4 insertions(+), 2 deletions(-) (limited to 'ProjectSettings') diff --git a/ProjectSettings/EditorBuildSettings.asset b/ProjectSettings/EditorBuildSettings.asset index 0147887..415bd37 100644 --- a/ProjectSettings/EditorBuildSettings.asset +++ b/ProjectSettings/EditorBuildSettings.asset @@ -5,4 +5,5 @@ EditorBuildSettings: m_ObjectHideFlags: 0 serializedVersion: 2 m_Scenes: [] - m_configObjects: {} + m_configObjects: + com.unity.input.settings: {fileID: 11400000, guid: ea41660e11423c949ae9f8d2dd198ecc, type: 2} diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset index aa5cbcb..6d56e92 100644 --- a/ProjectSettings/ProjectSettings.asset +++ b/ProjectSettings/ProjectSettings.asset @@ -152,7 +152,8 @@ PlayerSettings: resolutionScalingMode: 0 androidSupportedAspectRatio: 1 androidMaxAspectRatio: 2.1 - applicationIdentifier: {} + applicationIdentifier: + Standalone: com.DefaultCompany.GyroGame buildNumber: Standalone: 0 iPhone: 0 -- cgit v1.2.3-18-g5258