// Original file: // https://github.com/rust-windowing/glutin/blob/ // 0433af9018febe0696c485ed9d66c40dad41f2d4/glutin-winit/build.rs // // Copyright © 2022 Kirill Chibisov // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the “Software”), to deal // in the Software without restriction, including without limitation the rights to // use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies // of the Software, and to permit persons to whom the Software is furnished to do // so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. // Keep this in sync with glutin's build.rs. use cfg_aliases::cfg_aliases; fn main() { // Setup alias to reduce `cfg` boilerplate. cfg_aliases! { // Systems. android_platform: { target_os = "android" }, wasm_platform: { target_family = "wasm" }, macos_platform: { target_os = "macos" }, ios_platform: { target_os = "ios" }, apple: { any(ios_platform, macos_platform) }, free_unix: { all(unix, not(apple), not(android_platform)) }, // Native displays. x11_platform: { all(free_unix, not(wasm_platform)) }, wayland_platform: { all(free_unix, not(wasm_platform)) }, // x11_platform: { all(feature = "x11", free_unix, not(wasm_platform)) }, // wayland_platform: { all(feature = "wayland", free_unix, not(wasm_platform)) }, // Backends. egl_backend: { all(any(windows, unix), not(apple), not(wasm_platform)) }, glx_backend: { all(x11_platform, not(wasm_platform)) }, wgl_backend: { all(windows, not(wasm_platform)) }, cgl_backend: { all(macos_platform, not(wasm_platform)) }, // Backends. // egl_backend: { // all(feature = "egl", any(windows, unix), not(apple), not(wasm_platform)) // }, // glx_backend: { all(feature = "glx", x11_platform, not(wasm_platform)) }, // wgl_backend: { all(feature = "wgl", windows, not(wasm_platform)) }, // cgl_backend: { all(macos_platform, not(wasm_platform)) }, } }