use std::any::type_name; use std::collections::{HashMap, HashSet}; use std::slice::Iter as SliceIter; use crate::archetype::Id as ArchetypeId; use crate::component::{Component, Id as ComponentId, IsOptional as ComponentIsOptional}; use crate::lock::Lock; use crate::type_name::TypeName; use crate::EntityComponent; #[derive(Debug, Default)] pub struct Storage { archetypes: Vec, archetype_lookup: HashMap>, pending_archetype_lookup_entries: Vec>, } impl Storage { pub fn find_entities( &self, component_ids: &[(ComponentId, ComponentIsOptional)], ) -> ArchetypeRefIter<'_> { let ids = component_ids .iter() .filter_map(|(component_id, is_optional)| { if *is_optional == ComponentIsOptional::Yes { return None; } Some(*component_id) }); self.archetype_lookup .get(&ArchetypeId::new(ids)) .map_or_else(ArchetypeRefIter::new_empty, |archetypes_indices| { ArchetypeRefIter { inner: archetypes_indices.iter(), archetypes: &self.archetypes, } }) } #[cfg_attr(feature = "debug", tracing::instrument(skip_all))] pub fn push_entity(&mut self, components: Vec>) { #[cfg(feature = "debug")] tracing::debug!( "Pushing entity with components: ({})", components .iter() .map(|component| component.type_name()) .collect::>() .join(", ") ); let archetype_indices = self .archetype_lookup .entry(ArchetypeId::new( components .iter() .filter(|component| !component.is_optional()) .map(|component| component.id()), )) .or_insert_with(|| { self.archetypes.push(Archetype::default()); vec![self.archetypes.len() - 1] }); if archetype_indices.is_empty() { self.archetypes.push(Archetype::default()); archetype_indices.push(self.archetypes.len() - 1); } let archetype = self .archetypes .get_mut( archetype_indices .first() .copied() .expect("No archetype index found"), ) .expect("Archetype is gone"); archetype .component_ids .extend(components.iter().map(|component| component.id())); archetype.components.push( components .into_iter() .map(|component| EntityComponent { id: component.id(), name: component.type_name(), component: Lock::new(component), }) .collect(), ); } pub fn add_archetype_lookup_entry(&mut self, component_ids: &[ComponentId]) { self.pending_archetype_lookup_entries .push(component_ids.to_vec()); } pub fn make_archetype_lookup_entries(&mut self) { // TODO: Re-doing the whole archetype lookup table is dumb and slow. Only re-do // the archetype lookup entries that need to be changed self.archetype_lookup.clear(); for pending_entry in self.pending_archetype_lookup_entries.drain(..) { let components_set: HashSet<_> = pending_entry.iter().copied().collect(); let matching_archetype_indices = self .archetypes .iter() .enumerate() .filter_map(|(index, archetype)| { if archetype.component_ids.is_superset(&components_set) { return Some(index); } None }); let archetype_indices = self .archetype_lookup .entry(ArchetypeId::new(pending_entry.into_iter())) .or_default(); archetype_indices.extend(matching_archetype_indices); } } } impl TypeName for Storage { fn type_name(&self) -> &'static str { type_name::() } } #[derive(Debug, Default)] pub struct Archetype { component_ids: HashSet, pub components: Vec>, } #[derive(Debug)] pub struct ArchetypeRefIter<'component_storage> { inner: SliceIter<'component_storage, usize>, archetypes: &'component_storage [Archetype], } impl<'component_storage> ArchetypeRefIter<'component_storage> { fn new_empty() -> Self { Self { inner: [].iter(), archetypes: &[] } } } impl<'component_storage> Iterator for ArchetypeRefIter<'component_storage> { type Item = &'component_storage Archetype; fn next(&mut self) -> Option { let archetype_index = *self.inner.next()?; Some( self.archetypes .get(archetype_index) .expect("Archetype index in archetype lookup entry was not found"), ) } } #[cfg(test)] mod tests { use std::collections::HashSet; use ecs_macros::Component; use super::{Archetype, Storage}; use crate::archetype::Id as ArchetypeId; use crate::component::Id as ComponentId; use crate::lock::Lock; use crate::{self as ecs, EntityComponent}; #[derive(Debug, Component)] struct HealthPotion { _hp_restoration: u32, } #[derive(Debug, Component)] struct Hookshot { _range: u32, } #[derive(Debug, Component)] struct DekuNut { _throwing_damage: u32, } #[derive(Debug, Component)] struct Bow { _damage: u32, } #[derive(Debug, Component)] struct IronBoots; #[test] fn push_entity_works() { let mut component_storage = Storage::default(); component_storage.push_entity(vec![ Box::new(HealthPotion { _hp_restoration: 12 }), Box::new(Hookshot { _range: 50 }), ]); assert_eq!(component_storage.archetypes.len(), 1); let archetype = component_storage .archetypes .first() .expect("Expected a archetype in archetypes Vec"); assert_eq!(archetype.component_ids.len(), 2); // One entity assert_eq!(archetype.components.len(), 1); let entity_components = archetype .components .first() .expect("Expected a entity in archetype"); assert_eq!(entity_components.len(), 2); assert_eq!(component_storage.archetype_lookup.len(), 1); let lookup = component_storage .archetype_lookup .get(&ArchetypeId::new([ ComponentId::of::(), ComponentId::of::(), ])) .expect("Expected entry in archetype lookup map"); let first_archetype_index = lookup .first() .expect("Expected archetype lookup to contain a archetype reference"); assert_eq!(*first_archetype_index, 0); } #[test] fn lookup_works() { let mut component_storage = Storage::default(); component_storage.archetypes.push(Archetype { component_ids: HashSet::from([ ComponentId::of::(), ComponentId::of::(), ComponentId::of::(), ]), components: vec![ vec![EntityComponent { id: ComponentId::of::(), name: "Iron boots", component: Lock::new(Box::new(IronBoots)), }], vec![EntityComponent { id: ComponentId::of::(), name: "Health potion", component: Lock::new(Box::new(HealthPotion { _hp_restoration: 20 })), }], vec![EntityComponent { id: ComponentId::of::(), name: "Hookshot", component: Lock::new(Box::new(Hookshot { _range: 67 })), }], ], }); component_storage.archetypes.push(Archetype { component_ids: HashSet::from([ ComponentId::of::(), ComponentId::of::(), ComponentId::of::(), ComponentId::of::(), ]), components: vec![ vec![EntityComponent { id: ComponentId::of::(), name: "Deku nut", component: Lock::new(Box::new(DekuNut { _throwing_damage: 5 })), }], vec![EntityComponent { id: ComponentId::of::(), name: "Iron boots", component: Lock::new(Box::new(IronBoots)), }], vec![EntityComponent { id: ComponentId::of::(), name: "Bow", component: Lock::new(Box::new(Bow { _damage: 20 })), }], vec![EntityComponent { id: ComponentId::of::(), name: "Hookshot", component: Lock::new(Box::new(Hookshot { _range: 67 })), }], ], }); component_storage.add_archetype_lookup_entry(&[ ComponentId::of::(), ComponentId::of::(), ]); assert_eq!(component_storage.pending_archetype_lookup_entries.len(), 1); component_storage.make_archetype_lookup_entries(); assert_eq!(component_storage.archetype_lookup.len(), 1); let archetypes = component_storage .archetype_lookup .get(&ArchetypeId::new([ ComponentId::of::(), ComponentId::of::(), ])) .expect(concat!( "Expected a archetype for IronBoots & Hookshot to be found in the ", "archetype lookup map" )); assert_eq!(archetypes.len(), 2); } }