From 3cdd8c99bac3833bef0c4795aab1fde8d71e59df Mon Sep 17 00:00:00 2001 From: HampusM Date: Thu, 25 Jun 2026 01:06:49 +0200 Subject: fix: make window a rendering target --- src/main.rs | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) (limited to 'src/main.rs') diff --git a/src/main.rs b/src/main.rs index c2cd831..ebb6563 100644 --- a/src/main.rs +++ b/src/main.rs @@ -24,7 +24,7 @@ use engine::mesh::cube::{ CreationSpec as CubeMeshCreationSpec, }; use engine::model::{Materials as ModelMaterials, Model, Spec as ModelSpec}; -use engine::rendering::{Extension as RenderingExtension, GraphicsProperties}; +use engine::rendering::{Extension as RenderingExtension, GraphicsProperties, TargetWindow as RenderingTargetWindow}; use engine::transform::WorldPosition; use engine::vector::Vec3; use engine::windowing::window::{ @@ -96,7 +96,10 @@ fn main() -> Result<(), Box> engine.add_extension(InputExtension::default()); - engine.spawn((WindowCreationAttributes::default().with_title("Game"),)); + engine.spawn(( + WindowCreationAttributes::default().with_title("Game"), + RenderingTargetWindow + )); engine.start(); -- cgit v1.2.3-18-g5258