From 5f37b4dbc86d7b48f446a792189430b7d8e2272f Mon Sep 17 00:00:00 2001 From: HampusM Date: Wed, 25 Mar 2026 18:46:51 +0100 Subject: refactor(engine): pass vertex size to VertexArray::bind_vertex_buffer --- engine/src/renderer/opengl/graphics_mesh.rs | 11 ++++++++++- 1 file changed, 10 insertions(+), 1 deletion(-) (limited to 'engine/src') diff --git a/engine/src/renderer/opengl/graphics_mesh.rs b/engine/src/renderer/opengl/graphics_mesh.rs index 62dadb8..cb1c7fc 100644 --- a/engine/src/renderer/opengl/graphics_mesh.rs +++ b/engine/src/renderer/opengl/graphics_mesh.rs @@ -4,6 +4,7 @@ use opengl_bindings::vertex_array::{ AttributeFormat as GlVertexArrayAttributeFormat, DataType as GlVertexArrayDataType, VertexArray as GlVertexArray, + VertexBufferSpec as GlVertexArrayVertexBufferSpec, }; use crate::mesh::Mesh; @@ -55,7 +56,15 @@ impl GraphicsMesh ) .map_err(Error::StoreVerticesFailed)?; - vertex_arr.bind_vertex_buffer(current_context, 0, &vertex_buffer, 0); + let _ = vertex_arr.bind_vertex_buffer( + current_context, + 0, + &vertex_buffer, + GlVertexArrayVertexBufferSpec { + offset: 0, + vertex_size: size_of::(), + }, + ); let mut offset = 0u32; -- cgit v1.2.3-18-g5258